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In this paper we propose a generative adversarial network (GAN) framework to enhance the perceptual quality of compressed videos. Our framework includes attention and adaptation to different quantization parameters (QPs) in a single model.…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
Measures of power grid vulnerability are often assessed by the amount of damage an adversary can exact on the network. However, the cascading impact of such attacks is often overlooked, even though cascades are one of the primary causes of…
We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
We propose a performance-based autotuning method for cascade control systems, where the parameters of a linear axis drive motion controller from two control loops are tuned jointly. Using Bayesian optimization as all parameters are tuned…
A perennial quest in networking research is how to achieve higher quality of experience (QoE) for users without incurring more resources. This work revisits an important yet often overlooked piece of the puzzle: what should the QoE…
Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…
We introduce the Continuous Arcade Learning Environment (CALE), an extension of the well-known Arcade Learning Environment (ALE) [Bellemare et al., 2013]. The CALE uses the same underlying emulator of the Atari 2600 gaming system (Stella),…
Heterogeneity has grown in popularity both at the core and server level as a way to improve both performance and energy efficiency. However, despite these benefits, scheduling applications in heterogeneous machines remains challenging.…
The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…
Designing scalable and safe control strategies for large populations of connected and automated vehicles (CAVs) requires accounting for strategic interactions among heterogeneous agents under decentralized information. While dynamic games…
Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…
In this study, the Active Control in an Intelligent and Distributed Environment (ACIDE) media distribution model solution and algorithms are proposed for livestreaming in capacity efficient mobile wireless networks. The elements of the…
HTTP adaptive streaming (HAS) is quickly becoming the dominant video delivery technique for adaptive streaming over the Internet. Still considered as its primary challenges are determining the optimal rate adaptation and improving both the…
Consider a strongly monotone game where the players' utility functions include a reward function and a linear term for each dimension, with coefficients that are controlled by the manager. Gradient play converges to a unique Nash…
Fairness is the significant factor to sustain best effort delivery of network services. Now-a-days, real-time multimedia applications have evolved largely over the Internet. Most of multimedia services are unresponsive during network…
Real-world networks often exist with multiple views, where each view describes one type of interaction among a common set of nodes. For example, on a video-sharing network, while two user nodes are linked if they have common favorite videos…
In an era of increasing data cap constraints, optimizing video streaming quality while adhering to user-defined data caps remains a significant challenge. This paper introduces Bitrate-Adaptive Limit-Aware Netcast Content Enhancement…
Transmission of video traffic over the Internet has grown exponentially in the past few years with no sign of waning. This increasing demand for video services has changed user expectation of quality. Various mechanisms have been proposed…