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Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…

Computational Complexity · Computer Science 2015-07-01 Jakob Nordstrom

Games potentially provide a wealth of knowledge about our shared cultural past and the development of human civilisation, but our understanding of early games is incomplete and often based on unreliable reconstructions. This paper describes…

Computers and Society · Computer Science 2021-01-26 Cameron Browne

In this thesis, we survey techniques and results from the study of Complexity Theory and Games. We then apply these techniques to obtain new results for previously unstudied games. Our contributions in the games Hexiom, Cut the Rope, and…

Computational Complexity · Computer Science 2018-07-13 Diogo M. Costa

Gale, Kuhn and Tucker (1950) introduced two ways to reduce a zero-sum game by packaging some strategies with respect to a probability distribution on them. In terms of value, they gave conditions for a desirable reduction. We show that a…

Econometrics · Economics 2017-10-09 Shuige Liu

This paper presents a probabilistic extension of the well-known cellular automaton, Game of Life. In Game of Life, cells are placed in a grid and then watched as they evolve throughout subsequent generations, as dictated by the rules of the…

Artificial Intelligence · Computer Science 2022-01-25 Simon Vandevelde , Joost Vennekens

The theory behind the Lights Out game has been developed by several authors. The aim of this work is to present some results related to this game using Linear Algebra. We establish a criterion for the solubility of this game in the case of…

History and Overview · Mathematics 2024-03-28 Adriano Verdério , Izabele D'Agostin , Mari Sano , Patrícia Massae Kitani

A cellular game is a dynamical system in which cells, placed in some discrete structure, are regarded as playing a game with their immediate neighbors. Individual strategies may be either deterministic or stochastic. Strategy success is…

adap-org · Physics 2008-02-03 Lenore Levine

In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear…

Combinatorics · Mathematics 2018-01-09 Gil Kalai

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…

A summary of work on distributed games and strategies done within the first three years of the ERC project ECSYM is presented.

Logic in Computer Science · Computer Science 2016-07-14 Glynn Winskel

This two-parts paper offers a survey of linear logic and ludics, which were introduced by Girard in 1986 and 2001, respectively. Both theories revisit mathematical logic from first principles, with inspiration from and applications to…

Logic in Computer Science · Computer Science 2007-06-17 Pierre-Louis Curien

The observation that every two-person adversarial game is an affine transformation of a zero-sum game is traceable to Luce & Raiffa (1957) and made explicit in Aumann (1987). Recent work of (ADP) Adler et al. (2009), and of Raimondo (2023)…

Theoretical Economics · Economics 2024-12-04 M. Ali Khan , Arthur Paul Pedersen , David Schrittesser

The present paper studies the Dirichlet spaces in balls and upper-half Euclidean spaces. As main results, we give identical characterizations of the Dirichlet norms in the respective contexts as for the classical 2-D disc case proved by…

Functional Analysis · Mathematics 2025-03-11 Yan Yang , Tao Qian

We review both theoretical and experimental developments in the area of quantum games since the inception of the subject circa 1999. We will also offer a narrative on the controversy that surrounded the subject in its early days, and how…

Quantum Physics · Physics 2018-10-05 Faisal Shah Khan , Neal Solmeyer , Radhakrishnan Balu , Travis Humble

In this survey we revisit {\sc finite subtraction}, one-heap subtraction games on finite rulesets. The main purpose is to give a general overview of the development, and specifically to draw attention to Flammenkamp's thesis (1997), where…

Combinatorics · Mathematics 2024-08-13 Urban Larsson , Indrajit Saha

We start briefly surveying research on optimal stopping games since their introduction by E.B.Dynkin more than 40 years ago. Recent renewed interest to dynkin's games is due, in particular, to the study of Israeli (game) options introduced…

Pricing of Securities · Quantitative Finance 2013-02-21 Yuri Kifer

The minimax theorem for zero-sum games is easily proved from the strong duality theorem of linear programming. For the converse direction, the standard proof by Dantzig (1951) is known to be incomplete. We explain and combine classical…

Computer Science and Game Theory · Computer Science 2025-01-07 Bernhard von Stengel

In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…

Combinatorics · Mathematics 2017-05-24 Aviezri S. Fraenkel , Urban Larsson

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

This paper is the second part of an introduction to linear logic and ludics, both due to Girard. It is devoted to proof nets, in the limited, yet central, framework of multiplicative linear logic and to ludics, which has been recently…

Logic in Computer Science · Computer Science 2007-06-17 Pierre-Louis Curien
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