Related papers: Towards High Performance One-Stage Human Pose Esti…
One of the major challenges in multi-person pose estimation is instance-aware keypoint estimation. Previous methods address this problem by leveraging an off-the-shelf detector, heuristic post-grouping process or explicit instance…
We propose a joint model of human joint detection and association for 2D multi-person pose estimation (MPPE). The approach unifies training of joint detection and association without a need for further processing or sophisticated heuristics…
We propose the first direct end-to-end multi-person pose estimation framework, termed DirectPose. Inspired by recent anchor-free object detectors, which directly regress the two corners of target bounding-boxes, the proposed framework…
Recently, multi-resolution networks (such as Hourglass, CPN, HRNet, etc.) have achieved significant performance on pose estimation by combining feature maps of various resolutions. In this paper, we propose a Resolution-wise Attention…
We introduce YOLO-pose, a novel heatmap-free approach for joint detection, and 2D multi-person pose estimation in an image based on the popular YOLO object detection framework. Existing heatmap based two-stage approaches are sub-optimal as…
We propose a new learning-based method for estimating 2D human pose from a single image, using Dual-Source Deep Convolutional Neural Networks (DS-CNN). Recently, many methods have been developed to estimate human pose by using pose priors…
In this study, we present a pragmatic lightweight pose estimation model. Our model can achieve real-time predictions using low-power embedded devices. This system was found to be very accurate and achieved a 94.5% accuracy of SOTA HRNet…
In existing CNN based detectors, the backbone network is a very important component for basic feature extraction, and the performance of the detectors highly depends on it. In this paper, we aim to achieve better detection performance by…
This paper introduces a new architecture for human pose estimation using a multi- layer convolutional network architecture and a modified learning technique that learns low-level features and higher-level weak spatial models. Unconstrained…
Pose estimation plays a critical role in human-centered vision applications. However, it is difficult to deploy state-of-the-art HRNet-based pose estimation models on resource-constrained edge devices due to the high computational cost…
There is an increasing demand for lightweight multi-person pose estimation for many emerging smart IoT applications. However, the existing algorithms tend to have large model sizes and intense computational requirements, making them…
Human head pose estimation in images has applications in many fields such as human-computer interaction or video surveillance tasks. In this work, we address this problem, defined here as the estimation of both vertical (tilt/pitch) and…
Human pose estimation - the process of recognizing human keypoints in a given image - is one of the most important tasks in computer vision and has a wide range of applications including movement diagnostics, surveillance, or self-driving…
We observed that recent state-of-the-art results on single image human pose estimation were achieved by multi-stage Convolution Neural Networks (CNN). Notwithstanding the superior performance on static images, the application of these…
The widespread application of 3D human pose estimation (HPE) is limited by resource-constrained edge devices, requiring more efficient models. A key approach to enhancing efficiency involves designing networks based on the structural…
Human pose estimation in unconstrained images and videos is a fundamental computer vision task. To illustrate the evolutionary path in technique, in this survey we summarize representative human pose methods in a structured taxonomy, with a…
The primary focus of this paper is the development of a framework for pose and size estimation of unseen objects given a single RGB image - all in real-time. In 2019, the first category-level pose and size estimation framework was proposed…
In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and…
Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…
3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved.…