Related papers: Cache-Aided $K$-User Broadcast Channels with State…
This paper presents a new achievable scheme for the K-user Linear Computation Broadcast Channel (K-LCBC). A K-LCBC comprises data stored on a server and K users, each aiming to retrieve a desired linear function of the data by leveraging…
We consider the problem of designing decentralized schemes for coded caching. In this problem there are $K$ users each caching $M$ files out of a library of $N$ total files. The question is to minimize $R$, the number of broadcast…
A $K$-user memoryless interference channel is considered where each receiver sequentially decodes the data of a subset of transmitters before it decodes the data of the designated transmitter. Therefore, the data rate of each transmitter…
Coded-caching delivery is considered over a symmetric noisy broadcast channel whose state is unknown at the transmitter during the cache placement phase. In particular, the delivery phase is modeled by a state-dependent broadcast channel…
The performance of existing coded caching schemes is sensitive to the worst channel quality, a problem which is exacerbated when communicating over fading channels. In this paper, we address this limitation in the following manner: in…
This paper studies the fundamental limits of caching in a network with two receivers and two files generated by a two-component discrete memoryless source with arbitrary joint distribution. Each receiver is equipped with a cache of equal…
We consider a 1-to-$K$ communication scenario, where a source transmits private messages to $K$ receivers through a broadcast erasure channel, and the receivers feed back strictly causally and publicly their channel states after each…
We study the content delivery problem between a transmitter and two receivers through erasure links, when each receiver has access to some random side-information about the files requested by the other user. The random side-information is…
The rapid growth of data volume and the accompanying congestion problems over the wireless networks have been critical issues to content providers. A novel technique, termed as coded cache, is proposed to relieve the burden. Through…
Coded caching leverages the differences in user cache memories to achieve gains that scale with the total cache size, alleviating network congestion due to high-quality content requests. Additionally, distributing transmitters over a wide…
This work studies the $K$-user broadcast channel with $\Lambda$ caches, when the association between users and caches is random, i.e., for the scenario where each user can appear within the coverage area of -- and subsequently is assisted…
We consider the standard broadcast setup with a single server broadcasting information to a number of clients, each of which contains local storage (called \textit{cache}) of some size, which can store some parts of the available files at…
This work studies the coded caching problem in a setting where the users are simultaneously endowed with a private cache and a shared cache. The setting consists of a server connected to a set of users, assisted by a smaller number of…
We consider the content delivery problem in a fading multi-input single-output channel with cache-aided users. We are interested in the scalability of the equivalent content delivery rate when the number of users, $K$, is large. Analytical…
We consider coded caching over the fading broadcast channel, where the users, equipped with a memory of finite size, experience asymmetric fading statistics. It is known that a naive application of coded caching over the channel at hand…
In this paper, we consider a multi-access coded caching system with decentralized prefetching, where a server hosts $N$ files, each of size $F$ bits, and is connected to $K$ users through a shared link. There are $c$ caches distributed…
Coded caching is a technique that promises huge reductions in network traffic in content-delivery networks. However, the original formulation and several subsequent contributions in the area, assume that the file requests from the users are…
Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…
We study the effects of introducing a feedback channel in the erasure source-broadcast problem for the case of three receivers. In our problem formulation, we wish to transmit a binary source to three users over the erasure broadcast…
Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…