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Providing timely, targeted, and multimodal feedback helps students quickly correct errors, build deep understanding and stay motivated, yet making it at scale remains a challenge. This study introduces a real-time AI-facilitated multimodal…

Human-Computer Interaction · Computer Science 2026-05-14 Chloe Qianhui Zhao , Jie Cao , Jionghao Lin , Kenneth R. Koedinger

This paper explores educational interactions involving humans and artificial intelligences not as sequences of prompts and responses, but as a social process of conversation and exploration. In this conception, learners continually converse…

Computers and Society · Computer Science 2023-06-21 Mike Sharples

Automated movie genre classification has emerged as an active and essential area of research and exploration. Short duration movie trailers provide useful insights about the movie as video content consists of the cognitive and the affective…

Computation and Language · Computer Science 2021-09-15 Dinesh Kumar Vishwakarma , Mayank Jindal , Ayush Mittal , Aditya Sharma

This study examines the integration of generative AI in schools, assessing its benefits and risks. As AI use by students grows, it's crucial to understand its impact on learning and teaching practices. Generative AI, like ChatGPT, can…

Computers and Society · Computer Science 2024-12-18 Eyvind Elstad

Providing rich, constructive feedback to students is essential for supporting and enhancing their learning. Recent advancements in Generative Artificial Intelligence (AI), particularly with large language models (LLMs), present new…

Computers and Society · Computer Science 2025-07-11 Euan D Lindsay , Mike Zhang , Aditya Johri , Johannes Bjerva

Long-form video understanding, characterized by long-range temporal dependencies and multiple events, remains a challenge. Existing methods often rely on static reasoning or external visual-language models (VLMs), which face issues like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuan Xie , Tianshui Chen , Zheng Ge , Lionel Ni

Our aim is to propose a collaborative methodological approach centred on learners and based on the Web 2.0 tools in order to make E-learning 2.0. It is based on a process consisting of four iterative steps which are: grouping,…

Computers and Society · Computer Science 2010-01-27 Boubker Sbihi , Kamal Eddine El Kadiri

It is desirable but challenging to generate content-rich long videos in the scale of minutes. Autoregressive large language models (LLMs) have achieved great success in generating coherent and long sequences of tokens in the domain of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yuqing Wang , Tianwei Xiong , Daquan Zhou , Zhijie Lin , Yang Zhao , Bingyi Kang , Jiashi Feng , Xihui Liu

The objective of this work is to manipulate visual timelines (e.g. a video) through natural language instructions, making complex timeline editing tasks accessible to non-expert or potentially even disabled users. We call this task…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Alejandro Pardo , Jui-Hsien Wang , Bernard Ghanem , Josef Sivic , Bryan Russell , Fabian Caba Heilbron

Automatic documentation generation tools, or auto docs, are widely used to visualize information about APIs. However, each auto doc tool comes with its own unique representation of API information. In this paper, I use an information…

Software Engineering · Computer Science 2020-11-12 Will Crichton

The advent of Generative AI (GenAI) in education presents a transformative approach to traditional teaching methodologies, which often overlook the diverse needs of individual students. This study introduces a GenAI tool, based on advanced…

Computers and Society · Computer Science 2024-03-20 Kostas Karpouzis , Dimitris Pantazatos , Joanna Taouki , Kalliopi Meli

Recent successful video generation systems that predict and create realistic automotive driving scenes from short video inputs assign tokenization, future state prediction (world model), and video decoding to dedicated models. These…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Björn Möller , Zhengyang Li , Malte Stelzer , Thomas Graave , Fabian Bettels , Muaaz Ataya , Tim Fingscheidt

This thesis presents an innovative approach to automate video thumbnail selection for traditional broadcast content. Our methodology establishes stringent criteria for diverse, representative, and aesthetically pleasing thumbnails,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Elia Fantini

To automatically produce a brief yet expressive summary of a long video, an automatic algorithm should start by resembling the human process of summary generation. Prior work proposed supervised and unsupervised algorithms to train models…

Computer Vision and Pattern Recognition · Computer Science 2019-03-04 Mohamed Elfeki , Ali Borji

Virtual assistants such as Google Assistant, Amazon Alexa, and Apple Siri enable users to interact with a large number of services and APIs on the web using natural language. In this work, we investigate two methods for Natural Language…

Computation and Language · Computer Science 2020-11-17 Mihir Kale , Abhinav Rastogi

The emergence of generative AI has accelerated the development of conversational tutoring systems that interact with students through natural language dialogue. Unlike prior intelligent tutoring systems (ITS), which largely function as…

Human-Computer Interaction · Computer Science 2026-02-24 Kirk Vanacore , Ryan S. Baker , Avery H. Closser , Jeremy Roschelle

This paper explores how instructors can leverage generative AI to create personalized learning experiences for students that transform teaching and learning. We present a range of AI-based exercises that enable novel forms of practice and…

Computers and Society · Computer Science 2024-07-09 Ethan Mollick , Lilach Mollick

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

Human-Computer Interaction · Computer Science 2026-02-03 Yuqi Hang

Scalable AI tutoring for procedural skill learning requires structured knowledge representations, yet constructing these representations remains a labor-intensive bottleneck. This paper introduces a new LLM-assisted text-to-model (TTM)…

Human-Computer Interaction · Computer Science 2026-05-05 Rahul K. Dass , Shubham Puri , Arpit Khandelwal , Xiao Jin , Ashok K. Goel

Short videos on social media are the dominant way young people consume content. News outlets aim to reach audiences through news reels -- short videos conveying news -- but struggle to translate traditional journalistic formats into short,…

Human-Computer Interaction · Computer Science 2024-03-12 Sitong Wang , Samia Menon , Tao Long , Keren Henderson , Dingzeyu Li , Kevin Crowston , Mark Hansen , Jeffrey V. Nickerson , Lydia B. Chilton