English
Related papers

Related papers: A Rolling Horizon Game Considering Network Effect …

200 papers

We consider distributed online learning for joint regret with communication constraints. In this setting, there are multiple agents that are connected in a graph. Each round, an adversary first activates one of the agents to issue a…

Machine Learning · Computer Science 2021-10-26 Dirk van der Hoeven , Hédi Hadiji , Tim van Erven

The dynamics of protection processes has been a fundamental challenge in systemic risk analysis. The conceptual principle and methodological techniques behind the mechanisms involved [in such dynamics] have been harder to grasp than…

Social and Information Networks · Computer Science 2019-07-29 Chulwook Park

The significance of network structures in promoting group cooperation within social dilemmas has been widely recognized. Prior studies attribute this facilitation to the assortment of strategies driven by spatial interactions. Although…

Multiagent Systems · Computer Science 2024-08-20 Tianyu Ren , Xiao-Jun Zeng

Starting with a group of reinforcement-learning agents we derive coupled replicator equations that describe the dynamics of collective learning in multiagent systems. We show that, although agents model their environment in a…

Adaptation and Self-Organizing Systems · Physics 2009-11-07 Yuzuru Sato , James P. Crutchfield

Interactive behavior modeling of multiple agents is an essential challenge in simulation, especially in scenarios when agents need to avoid collisions and cooperate at the same time. Humans can interact with others without explicit…

Robotics · Computer Science 2023-10-04 Lingfeng Sun , Pin-Yun Hung , Changhao Wang , Masayoshi Tomizuka , Zhuo Xu

Multi-agent networked linear dynamic systems have attracted attention of researchers in power systems, intelligent transportation, and industrial automation. The agents might cooperatively optimize a global performance objective, resulting…

Systems and Control · Computer Science 2017-01-12 Feier Lian , Aranya Chakrabortty , Alexandra Duel-Hallen

We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types…

Computer Science and Game Theory · Computer Science 2025-05-16 Lata Narayanan , Jaroslav Opatrny , Shanmukha Tummala , Alexandros A. Voudouris

In this work, we integrate `social' interactions into the MARL setup through a user-defined relational network and examine the effects of agent-agent relations on the rise of emergent behaviors. Leveraging insights from sociology and…

Artificial Intelligence · Computer Science 2022-07-15 Hossein Haeri , Reza Ahmadzadeh , Kshitij Jerath

Through multi-agent competition and the sparse high-level objective of winning a race, we find that both agile flight (e.g., high-speed motion pushing the platform to its physical limits) and strategy (e.g., overtaking or blocking) emerge…

Robotics · Computer Science 2026-03-05 Vineet Pasumarti , Lorenzo Bianchi , Antonio Loquercio

We study the coevolution of network structure and signaling behavior. We model agents who can preferentially associate with others in a dynamic network while they also learn to play a simple sender-receiver game. We have four major…

Social and Information Networks · Computer Science 2024-01-15 Zachary Fulker , Patrick Forber , Rory Smead , Christoph Riedl

In the context of addressing the Robot Air Hockey Challenge 2023, we investigate the applicability of model-based deep reinforcement learning to acquire a policy capable of autonomously playing air hockey. Our agents learn solely from…

Robotics · Computer Science 2024-06-04 Andrej Orsula

Traditional evolutionary game theory describes how certain strategy spreads throughout the system where individual player imitates the most successful strategy among its neighborhood. Accordingly, player doesn't have own authority to change…

Multiagent Systems · Computer Science 2016-04-14 Sundong Kim , Jin-Jae Lee

We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…

Computer Science and Game Theory · Computer Science 2010-03-16 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

This work investigates the consensus problem for multi-agent nonlinear systems through the distributed real-time nonlinear receding horizon control methodology. With this work, we develop a scheme to reach the consensus for nonlinear multi…

Optimization and Control · Mathematics 2019-07-17 Fei Sun , Kamran Turkoglu

This paper presents a novel framework which combines a non-iterative solution of Real-Time Nonlinear Receding Horizon Control (NRHC) methodology to achieve consensus within complex network topologies with existing time-delays and in…

Optimization and Control · Mathematics 2019-07-17 Fei Sun , Kamran Turkoglu

What networks can form and persist when agents are self-interested? Can such networks be efficient? A substantial theoretical literature predicts that the only networks that can form and persist must have very special shapes and that such…

Computer Science and Game Theory · Computer Science 2015-09-03 Yangbo Song , Mihaela van der Schaar

Deep reinforcement learning (RL) has achieved outstanding results in recent years, which has led a dramatic increase in the number of methods and applications. Recent works are exploring learning beyond single-agent scenarios and…

Computer Science and Game Theory · Computer Science 2020-02-03 Yunlong Lu , Kai Yan

Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points…

Machine Learning · Computer Science 2015-05-13 Qiang Li , Yan He , Jing-ping Jiang

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

Artificial Intelligence · Computer Science 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch
‹ Prev 1 8 9 10 Next ›