Related papers: 3DAvatarGAN: Bridging Domains for Personalized Edi…
The multi-domain image-to-image translation is a challenging task where the goal is to translate an image into multiple different domains. The target-only characteristics are desired for translated images, while the source-only…
This paper aims to introduce 3D Gaussian for efficient, expressive, and editable digital avatar generation. This task faces two major challenges: (1) The unstructured nature of 3D Gaussian makes it incompatible with current generation…
We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…
The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…
While impressive progress has recently been made in image-oriented facial attribute translation, shape-oriented 3D facial attribute translation remains an unsolved issue. This is primarily limited by the lack of 3D generative models and…
The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches…
State-of-the-art techniques in Generative Adversarial Networks (GANs) have shown remarkable success in image-to-image translation from peer domain X to domain Y using paired image data. However, obtaining abundant paired data is a…
Generative Adversarial Networks (GANs) have gained momentum for their ability to model image distributions. They learn to emulate the training set and that enables sampling from that domain and using the knowledge learned for useful…
Generative Adversarial Networks (GANs) have made a dramatic leap in high-fidelity image synthesis and stylized face generation. Recently, a layer-swapping mechanism has been developed to improve the stylization performance. However, this…
Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in…
We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…
Facial attribute editing plays a crucial role in synthesizing realistic faces with specific characteristics while maintaining realistic appearances. Despite advancements, challenges persist in achieving precise, 3D-aware attribute…
Generative models make huge progress to the photorealistic image synthesis in recent years. To enable human to steer the image generation process and customize the output, many works explore the interpretable dimensions of the latent space…
Recent works showed that Generative Adversarial Networks (GANs) can be successfully applied in unsupervised domain adaptation, where, given a labeled source dataset and an unlabeled target dataset, the goal is to train powerful classifiers…
We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…
Visual Domain Adaptation is a problem of immense importance in computer vision. Previous approaches showcase the inability of even deep neural networks to learn informative representations across domain shift. This problem is more severe…
Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…
In recent years, autonomous driving has significantly in creased the demand for high-quality data to train 2D and 3D perception models for safety-critical scenarios. Real world datasets struggle to meet this demand as require ments…
This paper describes a new approach for training generative adversarial networks (GAN) to understand the detailed 3D shape of objects. While GANs have been used in this domain previously, they are notoriously hard to train, especially for…
Learning 3D generative models from a dataset of monocular images enables self-supervised 3D reasoning and controllable synthesis. State-of-the-art 3D generative models are GANs which use neural 3D volumetric representations for synthesis.…