Related papers: Neural Codec Language Models are Zero-Shot Text to…
The multi-codebook speech codec enables the application of large language models (LLM) in TTS but bottlenecks efficiency and robustness due to multi-sequence prediction. To avoid this obstacle, we propose Single-Codec, a single-codebook…
Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using…
We propose a Multi-Stage, Multi-Codebook (MSMC) approach to high-performance neural TTS synthesis. A vector-quantized, variational autoencoder (VQ-VAE) based feature analyzer is used to encode Mel spectrograms of speech training data by…
The recent large-scale text-to-speech (TTS) systems are usually grouped as autoregressive and non-autoregressive systems. The autoregressive systems implicitly model duration but exhibit certain deficiencies in robustness and lack of…
Recurrent Neural Networks (RNNs) have become the standard modeling technique for sequence data, and are used in a number of novel text-to-speech models. However, training a TTS model including RNN components has certain requirements for GPU…
Most existing neural-based text-to-speech methods rely on extensive datasets and face challenges under low-resource condition. In this paper, we introduce a novel semi-supervised text-to-speech synthesis model that learns from both paired…
Incorporating cross-speaker style transfer in text-to-speech (TTS) models is challenging due to the need to disentangle speaker and style information in audio. In low-resource expressive data scenarios, voice conversion (VC) can generate…
Recent advances in discrete audio codecs have significantly improved speech representation modeling, while codec language models have enabled in-context learning for zero-shot speech synthesis. Inspired by this, we propose a voice…
In this paper, we propose a novel unsupervised text-to-speech acoustic model training scheme, named UTTS, which does not require text-audio pairs. UTTS is a multi-speaker speech synthesizer that supports zero-shot voice cloning, it is…
Explicit duration modeling is a key to achieving robust and efficient alignment in text-to-speech synthesis (TTS). We propose a new TTS framework using explicit duration modeling that incorporates duration as a discrete latent variable to…
Recent advances in generative language modeling applied to discrete speech tokens presented a new avenue for text-to-speech (TTS) synthesis. These speech language models (SLMs), similarly to their textual counterparts, are scalable,…
Traditional voice conversion (VC) methods typically attempt to separate speaker identity and linguistic information into distinct representations, which are then combined to reconstruct the audio. However, effectively disentangling these…
This paper proposes visual-text to speech (vTTS), a method for synthesizing speech from visual text (i.e., text as an image). Conventional TTS converts phonemes or characters into discrete symbols and synthesizes a speech waveform from…
Speech Language Models (SLMs) have recently emerged as a unified paradigm for addressing a wide range of speech-related tasks, including text-to-speech (TTS), speech enhancement (SE), and automatic speech recognition (ASR). However, the…
Language models (LMs) have recently flourished in natural language processing and computer vision, generating high-fidelity texts or images in various tasks. In contrast, the current speech generative models are still struggling regarding…
Zero-shot Text-to-Speech (TTS) has recently advanced significantly, enabling models to synthesize speech from text using short, limited-context prompts. These prompts serve as voice exemplars, allowing the model to mimic speaker identity,…
This paper presents an accented text-to-speech (TTS) synthesis framework with limited training data. We study two aspects concerning accent rendering: phonetic (phoneme difference) and prosodic (pitch pattern and phoneme duration)…
Multi-speaker text-to-speech (TTS) using a few adaption data is a challenge in practical applications. To address that, we propose a zero-shot multi-speaker TTS, named nnSpeech, that could synthesis a new speaker voice without fine-tuning…
End-to-end (E2E) systems synthesise high-quality speech, but this typically requires a large amount of data. As E2E synthesis progressed from Tacotron to FastSpeech2, it became evident that features representing prosody, particularly…
A Spoken dialogue system for an unseen language is referred to as Zero resource speech. It is especially beneficial for developing applications for languages that have low digital resources. Zero resource speech synthesis is the task of…