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Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Nikita Drobyshev , Antoni Bigata Casademunt , Konstantinos Vougioukas , Zoe Landgraf , Stavros Petridis , Maja Pantic

This paper presents a novel Expressive Facial Control (ExFace) method based on Diffusion Transformers, which achieves precise mapping from human facial blendshapes to bionic robot motor control. By incorporating an innovative model…

Robotics · Computer Science 2026-02-19 Dong Zhang , Jingwei Peng , Yuyang Jiao , Jiayuan Gu , Jingyi Yu , Jiahao Chen

Speech-driven 3D facial animation has attracted increasing interest since its potential to generate expressive and temporally synchronized digital humans. While recent works have begun to explore emotion-aware animation, they still depend…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Xin Lu , Chuanqing Zhuang , Chenxi Jin , Zhengda Lu , Yiqun Wang , Wu Liu , Jun Xiao

While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yasheng Sun , Wenqing Chu , Hang Zhou , Kaisiyuan Wang , Hideki Koike

Emotional talking head synthesis aims to generate talking portrait videos with vivid expressions. Existing methods still exhibit limitations in control flexibility, motion naturalness, and expression quality. Moreover, currently available…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Yiguo Jiang , Xiaodong Cun , Yong Zhang , Yudian Zheng , Fan Tang , Chi-Man Pun

Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hui Fu , Zeqing Wang , Ke Gong , Keze Wang , Tianshui Chen , Haojie Li , Haifeng Zeng , Wenxiong Kang

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

Automated facial expression analysis has a variety of applications in human-computer interaction. Traditional methods mainly analyze prototypical facial expressions of no more than eight discrete emotions as a classification task. However,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Feng Zhou , Shu Kong , Charless Fowlkes , Tao Chen , Baiying Lei

Expressive behaviors in robots are critical for effectively conveying their emotional states during interactions with humans. In this work, we present a framework that autonomously generates realistic and diverse robotic emotional…

Robotics · Computer Science 2026-01-21 Chao Wang , Michael Gienger , Fan Zhang

Editing and manipulating facial features in videos is an interesting and important field of research with a plethora of applications, ranging from movie post-production and visual effects to realistic avatars for video games and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Girish Kumar Solanki , Anastasios Roussos

Live animation of 2D characters has recently become a popular way for storytelling, and has potential application scenarios like tele-present agents or robots. As an extension of human-human communication, there is a need for augmenting the…

Human-Computer Interaction · Computer Science 2019-02-22 Zhenjie Zhao

Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Yifeng Ma , Suzhen Wang , Yu Ding , Bowen Ma , Tangjie Lv , Changjie Fan , Zhipeng Hu , Zhidong Deng , Xin Yu

For realistic talking head generation, creating natural head motion while maintaining accurate lip synchronization is essential. To fulfill this challenging task, we propose DisCoHead, a novel method to disentangle and control head pose and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Geumbyeol Hwang , Sunwon Hong , Seunghyun Lee , Sungwoo Park , Gyeongsu Chae

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Mengchao Wang , Qiang Wang , Fan Jiang , Yaqi Fan , Yunpeng Zhang , Yonggang Qi , Kun Zhao , Mu Xu

Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…

Graphics · Computer Science 2023-10-10 Luchuan Song , Guojun Yin , Zhenchao Jin , Xiaoyi Dong , Chenliang Xu

Speech is the fundamental mode of human communication, and its synthesis has long been a core priority in human-computer interaction research. In recent years, machines have managed to master the art of generating speech that is…

3D face modeling has been an active area of research in computer vision and computer graphics, fueling applications ranging from facial expression transfer in virtual avatars to synthetic data generation. Existing 3D deep learning…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Fariborz Taherkhani , Aashish Rai , Quankai Gao , Shaunak Srivastava , Xuanbai Chen , Fernando de la Torre , Steven Song , Aayush Prakash , Daeil Kim

Human use language not just to convey information but also to express their inner feelings and mental states. In this work, we adapt the state-of-the-art language generation models to generate affective (emotional) text. We posit a model…

Computation and Language · Computer Science 2020-11-10 Ishika Singh , Ahsan Barkati , Tushar Goswamy , Ashutosh Modi

Emotions play a central role in human communication, shaping trust, engagement, and social interaction. As artificial intelligence systems powered by large language models become increasingly integrated into everyday life, enabling them to…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-11 Soumya Dutta