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Advancements in augmented reality (AR) technologies offer immense potential for mobile experiences. However, most commercial and educational AR systems assume a baseline of predictable user behavior and stationary interaction. Preschoolers…
In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's…
The state of the art review broadly oversees the use of novel research utilized in the creation of virtual environments applied in interactive art experiences, with a specific focus on the application of procedural animation in spatially…
Extended Reality (XR) is one of the most important 5G/6G media applications that will fundamentally transform human interactions. However, ensuring low latency, high data rate, and reliability to support XR services poses significant…
Despite the rise of digital libraries and online reading platforms, physical libraries still offer unique benefits for education and community engagement. However, due to the convenience of digital resources, physical library visits,…
This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…
The purpose of the study is to justify the expediency of using the Blippar augmented reality browser for professional and practical training of future mechanical engineers. Tasks of the research: to analyze the expediency of using augmented…
Age-related cognitive impairment is generally characterized by gradual memory loss and decision-making difficulties. The aim of this study is to investigate multi level support and suggest relevant helping means for the elderly with mild…
Movements for social change are often tied to a particular locale. This makes Augmented Reality (AR), which changes how people perceive their surroundings, a promising technology for social justice. Site-specific AR empowers activists to…
In gaming, customizing individual characters, can create personal bonds between players and their characters. Hence, character customization is a standard component in many games. While mobile Augmented Reality (AR) games become popular, to…
Mobile devices have the potential to facilitate remote tasks through Augmented Reality (AR) solutions by integrating digital information into the real world. Although prior studies have explored Mobile Augmented Reality (MAR) for co-located…
Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as…
Rebar inspection in reinforced concrete construction requires sustained awkward postures and complex mental mapping of two-dimensional drawings onto three-dimensional assemblies. This study evaluated an Augmented Reality (AR)-assisted rebar…
Next-generation augmented reality (AR) promises a high degree of context-awareness - a detailed knowledge of the environmental, user, social and system conditions in which an AR experience takes place. This will facilitate both the closer…
The objective of augmented reality (AR) is to add digital content to natural images and videos to create an interactive experience between the user and the environment. Scene analysis and object recognition play a crucial role in AR, as…
Static visualizations have analytic and expressive value. However, many interactive tasks cannot be completed using static visualizations. As datasets grow in size and complexity, static visualizations start losing their analytic and…
Underwater sites are a harsh environment for augmented reality applications. Obstacles that must be battled include poor visibility conditions, difficult navigation, and hard manipulation with devices under water. This chapter focuses on…
We present an early study designed to analyze how city planning and the health of senior citizens can benefit from the use of augmented reality (AR) using Microsoft's HoloLens. We also explore whether AR and VR can be used to help city…
Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…
Exploration in environments with sparse feedback remains a challenging research problem in reinforcement learning (RL). When the RL agent explores the environment randomly, it results in low exploration efficiency, especially in robotic…