English
Related papers

Related papers: FEVA: Fast Event Video Annotation Tool

200 papers

We introduce Ev-TTA, a simple, effective test-time adaptation algorithm for event-based object recognition. While event cameras are proposed to provide measurements of scenes with fast motions or drastic illumination changes, many existing…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Junho Kim , Inwoo Hwang , Young Min Kim

3D Visual Question Answering (3D VQA) is crucial for enabling models to perceive the physical world and perform spatial reasoning. In 3D VQA, the free-form nature of answers often leads to improper annotations that can confuse or mislead…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Shengli Zhou , Yang Liu , Feng Zheng

Ecological momentary assessment (EMA) is used to evaluate subjects' behaviors and moods in their natural environments, yet collecting real-time and self-report data with EMA is challenging due to user burden. Integrating voice into EMA data…

Human-Computer Interaction · Computer Science 2024-07-09 Chen Chen , Khalil Mrini , Kemeberly Charles , Ella T. Lifset , Michael Hogarth , Alison A. Moore , Nadir Weibel , Emilia Farcas

Despite remarkable recent progress, existing long-form VideoQA datasets fall short of meeting the criteria for genuine long-form video understanding. This is primarily due to the use of short videos for question curation, and the reliance…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Hongjie Zhang , Lu Dong , Yi Liu , Yifei Huang , Yali Wang , Limin Wang , Yu Qiao

Recent advances in AI-generated video have shown strong performance on \emph{text-to-video} tasks, particularly for short clips depicting a single scene. However, current models struggle to generate longer videos with coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Hanwen Shen , Jiajie Lu , Yupeng Cao , Xiaonan Yang

Recent advances of 3D acquisition devices have enabled large-scale acquisition of 3D scene data. Such data, if completely and well annotated, can serve as useful ingredients for a wide spectrum of computer vision and graphics works such as…

Computer Vision and Pattern Recognition · Computer Science 2016-10-20 Duc Thanh Nguyen , Binh-Son Hua , Lap-Fai Yu , Sai-Kit Yeung

Modern machine learning methods require significant amounts of labelled data, making the preparation process time-consuming and resource-intensive. In this paper, we propose to consider the process of prototyping a tool for annotating and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Nikita Ivanov , Mark Klimov , Dmitry Glukhikh , Tatiana Chernysheva , Igor Glukhikh

Foundation models have advanced computer vision by enabling strong performance across diverse tasks through large-scale pretraining and supervised fine-tuning. However, they may underperform in domains with distribution shifts and scarce…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Jesimon Barreto , Carlos Caetano , André Araujo , William Robson Schwartz

Image annotation and large annotated datasets are crucial parts within the Computer Vision and Artificial Intelligence fields.At the same time, it is well-known and acknowledged by the research community that the image annotation process is…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Tuomo Lahtinen , Hannu Turtiainen , Andrei Costin

Even before the Covid-19 pandemic, beneficial use cases for hygienic, touchless human-machine interaction have been explored. Gaze input, i.e., information input via eye-movements of users, represents a promising method for contact-free…

Human-Computer Interaction · Computer Science 2023-06-06 Zhe Zeng , Sai Liu , Hao Cheng , Hailong Liu , Yang Li , Yu Feng , Felix Wilhelm Siebert

Long video understanding is a significant and ongoing challenge in the intersection of multimedia and artificial intelligence. Employing large language models (LLMs) for comprehending video becomes an emerging and promising method. However,…

Computation and Language · Computer Science 2024-08-27 Yunxin Li , Xinyu Chen , Baotain Hu , Min Zhang

Large amounts of annotated data have become more important than ever, especially since the rise of deep learning techniques. However, manual annotations are costly. We propose a tool that enables researchers to create large, high-quality,…

Digital Libraries · Computer Science 2021-12-23 Franziska Weeber , Felix Hamborg , Karsten Donnay , Bela Gipp

YouTube Shorts, a new section launched by YouTube in 2021, is a direct competitor to short video platforms like TikTok. It reflects the rising demand for short video content among online users. Social media platforms are often flooded with…

Social and Information Networks · Computer Science 2024-10-28 Qinglan Wei , Yaqi Zhou , Longhui Xiao , Yuan Zhang

Referring video object segmentation (RVOS) is a task that aims to segment the target object in all video frames based on a sentence describing the object. Although existing RVOS methods have achieved significant performance, they depend on…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Wangbo Zhao , Kepan Nan , Songyang Zhang , Kai Chen , Dahua Lin , Yang You

We live in a world filled with never-ending streams of multimodal information. As a more natural recording of the real scenario, long form audio-visual videos are expected as an important bridge for better exploring and understanding the…

Multimedia · Computer Science 2023-06-19 Wenxuan Hou , Guangyao Li , Yapeng Tian , Di Hu

Modern data analysis requires speed for massive datasets. Progressive Data Analysis and Visualization (PDAV) emerged as a discipline to address this problem, providing fast response times while maintaining interactivity with controlled…

Human-Computer Interaction · Computer Science 2026-04-03 Matteo Filosa , Graziano Blasilli , Emilio Martino , Marco Angelini

Annotating 3D data remains a costly bottleneck for 3D object detection, motivating the development of weakly supervised annotation methods that rely on more accessible 2D box annotations. However, relying solely on 2D boxes introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Saad Lahlali , Alexandre Fournier Montgieux , Nicolas Granger , Hervé Le Borgne , Quoc Cuong Pham

Most existing perception systems rely on sensory data acquired from cameras, which perform poorly in low light and adverse weather conditions. To resolve this limitation, we have witnessed advanced LiDAR sensors become popular in perception…

Computer Vision and Pattern Recognition · Computer Science 2023-01-26 Aotian Wu , Pan He , Xiao Li , Ke Chen , Sanjay Ranka , Anand Rangarajan

Video-to-text summarization remains underexplored in terms of comprehensive evaluation methods. Traditional n-gram overlap-based metrics and recent large language model (LLM)-based approaches depend heavily on human-written reference…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Woojun Jung , Junyeong Kim

Accurately labeling (or annotation) data is still a bottleneck in computer vision, especially for large-scale tasks where manual labeling is time-consuming and error-prone. While tools like LabelImg can handle the labeling task, some of…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Jerry Lin , Partick P. W. Chen