Related papers: Evaluating and Improving the Depth Accuracy of Kin…
Depth estimation is an important computer vision problem with many practical applications to mobile devices. While many solutions have been proposed for this task, they are usually very computationally expensive and thus are not applicable…
Depth estimation plays a pivotal role in advancing human-robot interactions, especially in indoor environments where accurate 3D scene reconstruction is essential for tasks like navigation and object handling. Monocular depth estimation,…
Monocular depth estimation (MDE) has been widely adopted in the perception systems of autonomous vehicles and mobile robots. However, existing approaches often struggle to maintain temporal consistency in depth estimation across consecutive…
Estimating a dense and accurate depth map is the key requirement for autonomous driving and robotics. Recent advances in deep learning have allowed depth estimation in full resolution from a single image. Despite this impressive result,…
Many standard robotic platforms are equipped with at least a fixed 2D laser range finder and a monocular camera. Although those platforms do not have sensors for 3D depth sensing capability, knowledge of depth is an essential part in many…
We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…
Depth prediction is fundamental for many useful applications on computer vision and robotic systems. On mobile phones, the performance of some useful applications such as augmented reality, autofocus and so on could be enhanced by accurate…
We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding…
In this paper, we aim to solve the problem of consistent depth prediction in complex scenes under various illumination conditions. The existing indoor datasets based on RGB-D sensors or virtual rendering have two critical limitations -…
Hand Gesture is a popular way to interact or control machines and it has been implemented in many applications. The geometry of hand is such that it is hard to construct in virtual environment and control the joints but the functionality…
The paper presents a novel approach to occlusion handling problem in depth estimation using three views. A solution based on modification of similarity cost function is proposed. During the depth estimation via optimization algorithms like…
Depth estimation in videos is essential for visual perception in real-world applications. However, existing methods either rely on simple frame-by-frame monocular models, leading to temporal inconsistencies and inaccuracies, or use…
Accurate depth information is crucial for enhancing the performance of multi-view 3D object detection. Despite the success of some existing multi-view 3D detectors utilizing pixel-wise depth supervision, they overlook two significant…
Depth estimation, as a necessary clue to convert 2D images into the 3D space, has been applied in many machine vision areas. However, to achieve an entire surrounding 360-degree geometric sensing, traditional stereo matching algorithms for…
The absolute depth values of surrounding environments provide crucial cues for various assistive technologies, such as localization, navigation, and 3D structure estimation. We propose that accurate depth estimated from panoramic images can…
Recent work on depth estimation up to now has only focused on projective images ignoring 360 content which is now increasingly and more easily produced. We show that monocular depth estimation models trained on traditional images produce…
Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…
In 2017 Apple introduced the TrueDepth sensor with the iPhone X release. Although its primary use case is biometric face recognition, the exploitation of accurate depth data for other computer vision tasks like segmentation, portrait image…
Depth maps obtained from commercially available structured-light stereo based depth cameras, such as the Kinect, are easy to use but are affected by significant amounts of noise. This paper is devoted to a study of the intrinsic noise…
Monocular 3D object detection has attracted widespread attention due to its potential to accurately obtain object 3D localization from a single image at a low cost. Depth estimation is an essential but challenging subtask of monocular 3D…