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In this paper, WALK-VIO, a novel visual-inertial odometry (VIO) with walking-motion-adaptive leg kinematic constraints that change with body motion for localization of quadruped robots, is proposed. Quadruped robots primarily use VIO…

Robotics · Computer Science 2021-12-01 Hyunjun Lim , Byeongho Yu , Yeeun Kim , Joowoong Byun , Soonpyo Kwon , Haewon Park , Hyun Myung

Driven by the games community, virtual reality setups have lately evolved into affordable and consumer-ready mobile headsets. However, despite these promising improvements, it remains challenging to convey immersive and engaging VR games as…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Jens Krüger

This paper proposes a novel learning-based control policy with strong generalizability to new environments that enables a mobile robot to navigate autonomously through spaces filled with both static obstacles and dense crowds of…

Robotics · Computer Science 2023-09-06 Zhanteng Xie , Philip Dames

We consider exploration tasks in which an autonomous mobile robot incrementally builds maps of initially unknown indoor environments. In such tasks, the robot makes a sequence of decisions on where to move next that, usually, are based on…

Robotics · Computer Science 2021-04-23 Matteo Luperto , Luca Fochetta , Francesco Amigoni

Many methods exist for a bipedal robot to keep its balance while walking. In addition to step size and timing, other strategies are possible that influence the stability of the robot without interfering with the target direction and speed…

Robotics · Computer Science 2018-10-15 Philipp Allgeuer , Sven Behnke

We present an active visual search model for finding objects in unknown environments. The proposed algorithm guides the robot towards the sought object using the relevant stimuli provided by the visual sensors. Existing search strategies…

Robotics · Computer Science 2021-02-08 Amir Rasouli , Pablo Lanillos , Gordon Cheng , John K. Tsotsos

The proposed system aims to be a techno-friend of visually impaired people to assist them in orientation and mobility both indoor and outdoor. Moving through an unknown environment becomes a real challenge for most of them, although they…

Human-Computer Interaction · Computer Science 2021-12-03 Shyama Kumari Arunachalam , Roopa V , Meena H B , Vijayalakshmi , T Malavika

X-ray vision, a technique that allows users to see through walls and other obstacles, is a popular technique for Augmented Reality (AR) and Mixed Reality (MR). In this paper, we demonstrate a dynamic X-ray vision window that is rendered in…

Human-Computer Interaction · Computer Science 2022-11-01 Hung-Jui Guo , Jonathan Z. Bakdash , Laura R. Marusich , Balakrishnan Prabhakaran

The ability to navigate from visual observations in unfamiliar environments is a core component of intelligent agents and an ongoing challenge for Deep Reinforcement Learning (RL). Street View can be a sensible testbed for such RL agents,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Ang Li , Huiyi Hu , Piotr Mirowski , Mehrdad Farajtabar

In the present era of sustainable innovation, the circular economy paradigm dictates the optimal use and exploitation of existing finite resources. At the same time, the transition to smart infrastructures requires considerable investment…

Machine Learning · Computer Science 2023-10-26 Ioannis Nasios , Konstantinos Vogklis , Avleen Malhi , Anastasia Vayona , Panos Chatziadam , Vasilis Katos

Doorways and passages are critical structural elements for indoor robot navigation, yet they remain underexplored in modern Visual SLAM (VSLAM) frameworks. This paper presents a passage-aware structural mapping approach for RGB-D VSLAM that…

Visually impaired people face significant challenges in their day-to-day commutes in the urban cities of Bangladesh due to the vast number of obstructions on every path. With many injuries taking place through road accidents on a daily…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Jareen Anjom , Rashik Iram Chowdhury , Tarbia Hasan , Md. Ishan Arefin Hossain

People with blindness and low vision (pBLV) experience significant challenges when locating final destinations or targeting specific objects in unfamiliar environments. Furthermore, besides initially locating and orienting oneself to a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Yu Hao , Junchi Feng , John-Ross Rizzo , Yao Wang , Yi Fang

Humans can robustly follow a visual trajectory defined by a sequence of images (i.e. a video) regardless of substantial changes in the environment or the presence of obstacles. We aim at endowing similar visual navigation capabilities to…

Efficient techniques to navigate networks with local information are fundamental to sample large-scale online social systems and to retrieve resources in peer-to-peer systems. Biased random walks, i.e. walks whose motion is biased on…

Physics and Society · Physics 2016-06-29 Federico Battiston , Vincenzo Nicosia , Vito Latora

The navigation of indoor spaces poses difficult challenges for individuals with visual impairments, as it requires processing of sensory information, dealing with uncertainties, and relying on assistance. To tackle these challenges, we…

Computers and Society · Computer Science 2026-02-17 Johannes Wortmann , Bernd Schäufele , Konstantin Klipp , Ilja Radusch , Katharina Blaß , Thomas Jung

Change blindness is a phenomenon where an individual fails to notice alterations in a visual scene when a change occurs during a brief interruption or distraction. Understanding this phenomenon is specifically important for the technique…

Human-Computer Interaction · Computer Science 2023-10-04 DongHoon Kim , Dongyun Han , Isaac Cho

Legged robots have the potential to traverse complex terrain and access confined spaces beyond the reach of traditional platforms thanks to their ability to carefully select footholds and flexibly adapt their body posture while walking.…

Robotics · Computer Science 2024-03-04 Takahiro Miki , Joonho Lee , Lorenz Wellhausen , Marco Hutter

Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…

Human-Computer Interaction · Computer Science 2019-04-18 Zhijiong Huang , Yu Zhang , Kathryn C. Quigley , Ramya Sankar , Clemence Wormser , Xinxin Mo , Allen Y. Yang

Homonymous hemianopia (HH) patients report difficulties in avoiding collisions with other pedestrians. We evaluated pedestrian collision detection and avoidance behaviors in HH patients and healthy controls using a novel virtual reality…

Human-Computer Interaction · Computer Science 2025-10-07 Jonathan K. Doyon , Sujin Kim , Alex D. Hwang , Jae-Hyun Jung