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The filming of sporting events projects and flattens the movement of athletes in the world onto a 2D broadcast image. The pixel locations of joints in these images can be detected with high validity. Recovering the actual 3D movement of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Tobias Baumgartner , Stefanie Klatt

We present Motion 3-to-4, a feed-forward framework for synthesising high-quality 4D dynamic objects from a single monocular video and an optional 3D reference mesh. While recent advances have significantly improved 2D, video, and 3D content…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Hongyuan Chen , Xingyu Chen , Youjia Zhang , Zexiang Xu , Anpei Chen

We present MoGe, a powerful model for recovering 3D geometry from monocular open-domain images. Given a single image, our model directly predicts a 3D point map of the captured scene with an affine-invariant representation, which is…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Ruicheng Wang , Sicheng Xu , Cassie Dai , Jianfeng Xiang , Yu Deng , Xin Tong , Jiaolong Yang

Monocular dense 3D reconstruction of deformable objects is a hard ill-posed problem in computer vision. Current techniques either require dense correspondences and rely on motion and deformation cues, or assume a highly accurate…

Computer Vision and Pattern Recognition · Computer Science 2019-08-07 Vladislav Golyanik , Soshi Shimada , Kiran Varanasi , Didier Stricker

We present Neural Memory Object (NeMO), a novel object-centric representation that can be used to detect, segment and estimate the 6DoF pose of objects unseen during training using RGB images. Our method consists of an encoder that requires…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Sebastian Jung , Leonard Klüpfel , Rudolph Triebel , Maximilian Durner

Recent advancements in 3D human pose estimation from single-camera images and videos have relied on parametric models, like SMPL. However, these models oversimplify anatomical structures, limiting their accuracy in capturing true joint…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Farnoosh Koleini , Muhammad Usama Saleem , Pu Wang , Hongfei Xue , Ahmed Helmy , Abbey Fenwick

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Heng Zhou , Zhetao Guo , Shuhong Liu , Lechen Zhang , Qihao Wang , Yuxiang Ren , Mingrui Li

In 3D Human Motion Prediction (HMP), conventional methods train HMP models with expensive motion capture data. However, the data collection cost of such motion capture data limits the data diversity, which leads to poor generalizability to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Katsuki Shimbo , Hiromu Taketsugu , Norimichi Ukita

Human mesh recovery (HMR) provides rich human body information for various real-world applications. While image-based HMR methods have achieved impressive results, they often struggle to recover humans in dynamic scenarios, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Ce Zheng , Xianpeng Liu , Qucheng Peng , Tianfu Wu , Pu Wang , Chen Chen

Previous methods for 3D human motion recovery from monocular images often fall short due to reliance on camera coordinates, leading to inaccuracies in real-world applications. The limited availability and diversity of focal length labels…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Wei Yao , Hongwen Zhang , Yunlian Sun , Yebin Liu , Jinhui Tang

We propose MAMo, a novel memory and attention frame-work for monocular video depth estimation. MAMo can augment and improve any single-image depth estimation networks into video depth estimation models, enabling them to take advantage of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Rajeev Yasarla , Hong Cai , Jisoo Jeong , Yunxiao Shi , Risheek Garrepalli , Fatih Porikli

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Naureen Mahmood , Nima Ghorbani , Nikolaus F. Troje , Gerard Pons-Moll , Michael J. Black

Dynamic scene reconstruction from multi-view videos remains a fundamental challenge in computer vision. While recent neural surface reconstruction methods have achieved remarkable results in static 3D reconstruction, extending these…

Graphics · Computer Science 2025-09-22 Mohamed Ebbed , Zorah Lähner

Existing neural human rendering methods struggle with a single image input due to the lack of information in invisible areas and the depth ambiguity of pixels in visible areas. In this regard, we propose Monocular Neural Human Renderer…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Hongsuk Choi , Gyeongsik Moon , Matthieu Armando , Vincent Leroy , Kyoung Mu Lee , Gregory Rogez

Optical motion capture is a foundational technology driving advancements in cutting-edge fields such as virtual reality and film production. However, system performance suffers severely under large-scale marker occlusions common in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Chen Qian , Danyang Li , Xinran Yu , Zheng Yang , Qiang Ma

With the rapid advancement of technologies such as virtual reality, augmented reality, and gesture control, users expect interactions with computer interfaces to be more natural and intuitive. Existing visual algorithms often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Haonan Li , Patrick P. K. Chen , Yitong Zhou

Optical motion capture (mocap) requires accurately reconstructing the human body from retroreflective markers, including pose and shape. In a typical mocap setting, marker labeling is an important but tedious and error-prone step. Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Nicholas Milef , John Keyser , Shu Kong

Perceiving the physical world in 3D is fundamental for self-driving applications. Although temporal motion is an invaluable resource to human vision for detection, tracking, and depth perception, such features have not been thoroughly…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Garrick Brazil , Gerard Pons-Moll , Xiaoming Liu , Bernt Schiele
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