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Explanations for computer vision models are important tools for interpreting how the underlying models work. However, they are often presented in static formats, which pose challenges for users, including information overload, a gap between…
This research dives into exploring the dark mode effects on students of a university. Research is carried out implementing the dark mode in e-Learning sites and its impact on behavior of the users. Students are spending more time in front…
In this paper, we present Wandercode, a novel interaction design for recommender systems that recommend code locations to aid programmers in software development tasks. In particular, our design aims to improve upon prior designs by…
Dark patterns are deceptive user interface designs for online services that make users behave in unintended ways. Dark patterns, such as privacy invasion, financial loss, and emotional distress, can harm users. These issues have been the…
Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…
The research on sliding mode control strategy is generally based on the robust approach. The larger parameter space consideration will inevitably sacrifice part of the performance. Recently, the data-driven sliding mode control method…
Professional designers work from client briefs that specify goals and constraints but often lack concrete design details. Translating these abstract requirements into visual designs poses a central challenge, yet existing tools address…
Educators have developed an effective technique to get feedback after in-person lectures, called "muddy card." Students are given time to reflect and write the "muddiest" (least clear) point on an index card, to hand in as they leave class.…
The session-based recommendation (SBR) garners increasing attention due to its ability to predict anonymous user intents within limited interactions. Emerging efforts incorporate various kinds of side information into their methods for…
Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for…
Humans often rely on underlying structural patterns-schemas-to create, whether by writing stories, designing software, or composing music. Schemas help organize ideas and guide exploration, but they are often difficult to discover and…
Interactive information dashboards can help both specialists and the general public understand complex datasets; but interacting with these dashboards often presents users with challenges such as understanding and verifying the presented…
The structure of network data enables simple predictive models to leverage local correlations between nodes to high accuracy on tasks such as attribute and link prediction. While this is useful for building better user models, it introduces…
In this paper we extend the influence diagram (ID) representation for decisions under uncertainty. In the standard ID, arrows into a decision node are only informational; they do not represent constraints on what the decision maker can do.…
Latency is, unfortunately, a reality when working with large datasets. Guaranteeing imperceptible latency for interactivity is often prohibitively expensive: the application developer may be forced to migrate data processing engines or deal…
Studying human factors has gained a lot of interest in recommender systems research recently. User experience plays a vital role in tourism recommender systems since user satisfaction is the main factor that guarantees the success of such…
During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…
Mobile user interfaces abundantly feature so-called 'dark patterns'. These deceptive design practices manipulate users' decision making to profit online service providers. While past research on dark patterns mainly focus on visual design,…
User interface (UI) design is a difficult yet important task for ensuring the usability, accessibility, and aesthetic qualities of applications. In our paper, we develop a machine-learned model, UIClip, for assessing the design quality and…
Feedback is important in supporting student learning. While various automated feedback systems have been implemented to make the feedback scalable, many existing solutions only focus on generating text-based feedback. As is indicated in the…