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Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

Human-Computer Interaction · Computer Science 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

This review covers the new developments in machine learning (ML) that are impacting the multi-disciplinary area of aerospace engineering, including fundamental fluid dynamics (experimental and numerical), aerodynamics, acoustics, combustion…

Machine Learning · Computer Science 2024-01-10 Soledad Le Clainche , Esteban Ferrer , Sam Gibson , Elisabeth Cross , Alessandro Parente , Ricardo Vinuesa

Augmented reality display performance depends strongly on features of the human visual system. This is especially true for retinal scan glasses, which use laser beam scanning and transparent holographic optical combiners. Human-centered…

Optics · Physics 2024-12-03 Maximilian Rutz , Pia Neuberger , Simon Pick , Torsten Straßer

Virtual Reality (VR) is seeing increased adoption across many fields. The field of experimental cognitive science is also testing utilization of the technology combined with physiological measures such as electroencephalography (EEG) and…

Human-Computer Interaction · Computer Science 2023-06-06 Taeho Kang , Christian Wallraven

Machine learning has proved useful in many software disciplines, including computer vision, speech and audio processing, natural language processing, robotics and some other fields. However, its applicability has been significantly hampered…

Machine Learning · Computer Science 2022-07-14 Natnael A. Wondimu , Cédric Buche , Ubbo Visser

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

Augmented Reality (AR) technologies hold immense potential for revolutionizing the way individuals with disabilities interact with the world. AR systems can provide real-time assistance and support by overlaying digital information over the…

Human-Computer Interaction · Computer Science 2025-08-12 Riju Marwah , Jyotin Singh Thakur , Pranav Tanwar

A head-mounted display (HMD) using holography technology (holo-HMD) is expected to be the next generation of HMDs capable of reducing three-dimensional sickness. In HMDs, it is important to generate images that respond to head movement in…

Optics · Physics 2026-01-23 Taichi Sakakihara , Teppei Jodo , Seok Kang , Yuji Sakamoto

Augmented and Mixed Reality are emerging as likely successors to the mobile internet. However, many technical challenges remain. One of the key requirements of these systems is the ability to create a continuity between physical and virtual…

Computer Vision and Pattern Recognition · Computer Science 2022-02-18 Scott Y. L. Chin , Bradley R. Quinton

We introduce MT-LENS, a framework designed to evaluate Machine Translation (MT) systems across a variety of tasks, including translation quality, gender bias detection, added toxicity, and robustness to misspellings. While several toolkits…

Computation and Language · Computer Science 2024-12-17 Javier García Gilabert , Carlos Escolano , Audrey Mash , Xixian Liao , Maite Melero

The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself, i.e. that expand our notion beyond synthetic realities to…

Human-Computer Interaction · Computer Science 2018-04-24 Steve Mann , Tom Furness , Yu Yuan , Jay Iorio , Zixin Wang

Next-generation augmented reality (AR) promises a high degree of context-awareness - a detailed knowledge of the environmental, user, social and system conditions in which an AR experience takes place. This will facilitate both the closer…

Human-Computer Interaction · Computer Science 2023-03-27 Tim Scargill , Sangjun Eom , Ying Chen , Maria Gorlatova

While current personal smart devices excel in digital domains, they fall short in assisting users during human environment interaction. This paper proposes Heads Up eXperience (HUX), an AI system designed to bridge this gap, serving as a…

Human-Computer Interaction · Computer Science 2024-07-30 Sukanth K , Sudhiksha Kandavel Rajan , Rajashekhar V S , Gowdham Prabhakar

In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…

Human-Computer Interaction · Computer Science 2025-03-10 Julián Méndez , Marc Satkowski

Transformer-based Large Language Models (LLMs) are the state-of-the-art for natural language tasks. Recent work has attempted to decode, by reverse engineering the role of linear layers, the internal mechanisms by which LLMs arrive at their…

Computation and Language · Computer Science 2023-10-26 Mansi Sakarvadia , Arham Khan , Aswathy Ajith , Daniel Grzenda , Nathaniel Hudson , André Bauer , Kyle Chard , Ian Foster

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

Multimedia · Computer Science 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…

Physics Education · Physics 2021-09-08 Dörte Sonntag , Oliver Bodensiek

Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way…

Multimedia or spoken content presents more attractive information than plain text content, but it's more difficult to display on a screen and be selected by a user. As a result, accessing large collections of the former is much more…

Computation and Language · Computer Science 2016-08-24 Bo-Hsiang Tseng , Sheng-Syun Shen , Hung-Yi Lee , Lin-Shan Lee

Meditation, or mindfulness, is widely used to improve mental health. With the emergence of Virtual Reality technology, many studies have provided evidence that meditation with VR can bring health benefits. However, to our knowledge, there…

Human-Computer Interaction · Computer Science 2022-09-30 Xian Wang , Xiaoyu Mo , Mingming Fan , Lik-Hang Lee , Bertram E. Shi , Pan Hui