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In a Role-Playing Game, finding optimal trajectories is one of the most important tasks. In fact, the strategy decision system becomes a key component of a game engine. Determining the way in which decisions are taken (online, batch or…

Artificial Intelligence · Computer Science 2015-03-17 Matilde Santos , Jose Antonio Martin H. , Victoria Lopez , Guillermo Botella

We provide a framework for accelerating reinforcement learning (RL) algorithms by heuristics constructed from domain knowledge or offline data. Tabula rasa RL algorithms require environment interactions or computation that scales with the…

Machine Learning · Computer Science 2021-11-23 Ching-An Cheng , Andrey Kolobov , Adith Swaminathan

We combine ideas from uni-directional and bi-directional heuristic search, and approximation algorithms for the Traveling Salesman Problem, to develop a novel framework for a Multi-Goal Path Finding (MGPF) problem that provides a…

Artificial Intelligence · Computer Science 2021-03-17 Kenny Chour , Sivakumar Rathinam , Ramamoorthi Ravi

A* is a best-first search algorithm for finding optimal-cost paths in graphs. A* benefits significantly from parallelism because in many applications, A* is limited by memory usage, so distributed memory implementations of A* that use all…

Artificial Intelligence · Computer Science 2017-08-18 Alex Fukunaga , Adi Botea , Yuu Jinnai , Akihiro Kishimoto

Informed sampling techniques accelerate the convergence of sampling-based motion planners by biasing sampling toward regions of the state space that are most likely to yield better solutions. However, when the current solution path contains…

Robotics · Computer Science 2025-11-25 Phone Thiha Kyaw , Anh Vu Le , Rajesh Elara Mohan , Jonathan Kelly

The state-of-the-art tools for practical graph canonization are all based on the individualization-refinement paradigm, and their difference is primarily in the choice of heuristics they include and in the actual tool implementation. It is…

Data Structures and Algorithms · Computer Science 2017-11-23 Jakob L. Andersen , Daniel Merkle

The use of a policy and a heuristic function for guiding search can be quite effective in adversarial problems, as demonstrated by AlphaGo and its successors, which are based on the PUCT search algorithm. While PUCT can also be used to…

Artificial Intelligence · Computer Science 2021-03-23 Laurent Orseau , Levi H. S. Lelis

Computing goal-directed behavior is essential to designing efficient AI systems. Due to the computational complexity of planning, current approaches rely primarily upon hand-coded symbolic action models and hand-coded heuristic-function…

Machine Learning · Computer Science 2020-10-21 Rushang Karia , Siddharth Srivastava

How to generate instances with relevant properties and without bias remains an open problem of critical importance for a fair comparison of heuristics. In the context of scheduling with precedence constraints, the instance consists of a…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-18 Louis-Claude Canon , Mohamad El Sayah , Pierre-Cyrille Héam

The path planning problem for autonomous exploration of an unknown region by a robotic agent typically employs frontier-based or information-theoretic heuristics. Frontier-based heuristics typically evaluate the information gain of a…

Robotics · Computer Science 2020-11-11 Di Deng , Zhefan Xu , Wenbo Zhao , Kenji Shimada

We study the problem of learning differentiable functions expressed as programs in a domain-specific language. Such programmatic models can offer benefits such as composability and interpretability; however, learning them requires…

Machine Learning · Computer Science 2021-03-30 Ameesh Shah , Eric Zhan , Jennifer J. Sun , Abhinav Verma , Yisong Yue , Swarat Chaudhuri

In real-time trajectory planning for unmanned vehicles, on-board sensors, radars and other instruments are used to collect information on possible obstacles to be avoided and pathways to be followed. Since, in practice, observations of the…

Methodology · Statistics 2013-09-25 Adriano Zanin Zambom , Julian A. A. Collazos , Ronaldo Dias

Heuristics are crucial tools in decreasing search effort in varied fields of AI. In order to be effective, a heuristic must be efficient to compute, as well as provide useful information to the search algorithm. However, some well-known…

Artificial Intelligence · Computer Science 2011-04-12 David Tolpin , Solomon Eyal Shimony

Directed graphs provide more subtle and precise modelling tools for optimization in road networks than simple graphs. In particular, they are more suitable in the context of alternative fuel vehicles and new automotive technologies, like…

Discrete Mathematics · Computer Science 2024-09-09 Lukas Dijkstra , Andrei Gagarin , Padraig Corcoran , Rhyd Lewis

Finding optimal paths in connected graphs requires determining the smallest total cost for traveling along the graph's edges. This problem can be solved by several classical algorithms where, usually, costs are predefined for all edges.…

Machine Learning · Computer Science 2023-11-03 Tomas Kulvicius , Minija Tamosiunaite , Florentin Wörgötter

Cross-domain selection hyper-heuristics aim to distill decades of research on problem-specific heuristic search algorithms into adaptable general-purpose search strategies. In this respect, existing selection hyper-heuristics primarily…

Artificial Intelligence · Computer Science 2025-09-04 Václav Sobotka , Lucas Kletzander , Nysret Musliu , Hana Rudová

Mobile robotic platforms are an indispensable tool for various scientific and industrial applications. Robots are used to undertake missions whose execution is constrained by various factors, such as the allocated time or their remaining…

Robotics · Computer Science 2018-01-12 Nikolaos Tsiogkas , David M. Lane

In this paper, we present a new algorithm that extends RRT* and RT-RRT* for online path planning in complex, dynamic environments. Sampling-based approaches often perform poorly in environments with narrow passages, a feature common to many…

Robotics · Computer Science 2021-09-10 Daniel Armstrong , André Jonasson

Recent real-time heuristic search algorithms have demonstrated outstanding performance in video-game pathfinding. However, their applications have been thus far limited to that domain. We proceed with the aim of facilitating wider…

Artificial Intelligence · Computer Science 2013-08-16 Daniel Huntley , Vadim Bulitko

Machine Learning algorithms have been extensively researched throughout the last decade, leading to unprecedented advances in a broad range of applications, such as image classification and reconstruction, object recognition, and text…

Artificial Intelligence · Computer Science 2022-12-20 Gustavo H. de Rosa , Mateus Roder , João Paulo Papa , Claudio F. G. dos Santos