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Motion-planning problems, such as manipulation in cluttered environments, often require a collision-free shortest path to be computed quickly given a roadmap graph. Typically, the computational cost of evaluating whether an edge of the…

Robotics · Computer Science 2018-03-16 Aditya Mandalika , Oren Salzman , Siddhartha Srinivasa

We introduce a new heuristic for the A* algorithm that references a data structure much smaller than the one required by the ALT heuristic. This heuristic's benefits are permitted by a new approach for computing lower bounds using…

Data Structures and Algorithms · Computer Science 2016-03-07 Newton Campbell

Fastest-path queries between two points in a very large road map is an increasingly important primitive in modern transportation and navigation systems, thus very efficient computation of these paths is critical for system performance and…

Data Structures and Algorithms · Computer Science 2020-09-09 Renjie Chen , Craig Gotsman

In both industrial and service domains, a central benefit of the use of robots is their ability to quickly and reliably execute repetitive tasks. However, even relatively simple peg-in-hole tasks are typically subject to stochastic…

Robotics · Computer Science 2023-07-28 Benjamin Alt , Darko Katic , Rainer Jäkel , Michael Beetz

This paper presents a new framework for anytime heuristic search where the task is to achieve as many goals as possible within the allocated resources. We show the inadequacy of traditional distance-estimation heuristics for tasks of this…

Artificial Intelligence · Computer Science 2015-03-19 D. Davidov , S. Markovitch

The obvious way to use several admissible heuristics in A* is to take their maximum. In this paper we aim to reduce the time spent on computing heuristics. We discuss Lazy A*, a variant of A* where heuristics are evaluated lazily: only when…

Artificial Intelligence · Computer Science 2013-05-23 David Tolpin , Tal Beja , Solomon Eyal Shimony , Ariel Felner , Erez Karpas

A good classification method should yield more accurate results than simple heuristics. But there are classification problems, especially high-dimensional ones like the ones based on image/video data, for which simple heuristics can work…

Machine Learning · Statistics 2018-06-15 Tarun Yellamraju , Jonas Hepp , Mireille Boutin

Adaptively Informed Trees (AIT*) is an algorithm that uses the problem-specific heuristic to avoid unnecessary searches, which significantly improves its performance, especially when collision checking is expensive. However, the heuristic…

Robotics · Computer Science 2023-05-26 Chenming Li , Han Ma , Peng Xu , Jiankun Wang , Max Q. -H. Meng

Path planning, which aims to find a collision-free path between two locations, is critical for numerous applications ranging from mobile robots to self-driving vehicles. Traditional search-based methods like A* search guarantee path…

Robotics · Computer Science 2025-11-19 Xiangyu Chen , Fan Yang , Chen Wang

Selection HHs are randomised search methodologies which choose and execute heuristics during the optimisation process from a set of low-level heuristics. A machine learning mechanism is generally used to decide which low-level heuristic…

Neural and Evolutionary Computing · Computer Science 2019-05-16 Andrei Lissovoi , Pietro S. Oliveto , John Alasdair Warwicker

Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular…

Robotics · Computer Science 2020-04-20 Jonathan D. Gammell , Timothy D. Barfoot , Siddhartha S. Srinivasa

Autonomous exploration of unknown environments is a vital function for robots and has applications in a wide variety of scenarios. Our focus primarily lies in its application for the task of efficient coverage of unknown environments.…

Robotics · Computer Science 2021-08-27 Arsh Tangri , Dhruv Joshi , Ashalatha Nayak

Sequential recommendation has increasingly shifted toward generative recommenders that combine sequential patterns with semantic item information. Yet these methods are often evaluated on a small set of widely used benchmarks, raising a key…

Information Retrieval · Computer Science 2026-05-11 Haoyu Han , Li Ma , Hanbing Wang , Bingheng Li , Daochen Zha , Chun How Tan , Huiji Gao , Xin Liu , Stephanie Moyerman , Sanjeev Katariya , Hui Liu , Jiliang Tang

We consider an agent seeking to obtain an item, potentially available at different locations in a physical environment. The traveling costs between locations are known in advance, but there is only probabilistic knowledge regarding the…

Multiagent Systems · Computer Science 2015-09-29 Noam Hazon , Mira Gonen , Max Kleb

Real-time heuristic search is a popular model of acting and learning in intelligent autonomous agents. Learning real-time search agents improve their performance over time by acquiring and refining a value function guiding the application…

Artificial Intelligence · Computer Science 2007-05-23 Vadim Bulitko

We consider the problem of computing a lightest derivation of a global structure using a set of weighted rules. A large variety of inference problems in AI can be formulated in this framework. We generalize A* search and heuristics derived…

Artificial Intelligence · Computer Science 2011-10-12 P. F. Felzenszwalb , D. McAllester

A key factor that can dramatically reduce the search space during constraint solving is the criterion under which the variable to be instantiated next is selected. For this purpose numerous heuristics have been proposed. Some of the best of…

Artificial Intelligence · Computer Science 2010-08-10 Thanasis Balafoutis , Kostas Stergiou

The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Huashan Yu , Xiaolin Wang , Yingwei Luo

We introduce a new heuristic for the A* algorithm that references a data structure significantly smaller than that of ALT. We characterize the behavior of this new heuristic based on a dual landmark configuration that leverages…

Data Structures and Algorithms · Computer Science 2016-03-04 Newton Campbell

In recent years, there has been growing interest in utilizing modern machine learning techniques to learn heuristic functions for forward search algorithms. Despite this, there has been little theoretical understanding of what they should…

Artificial Intelligence · Computer Science 2025-01-07 Carlos Núñez-Molina , Masataro Asai , Pablo Mesejo , Juan Fernández-Olivares