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Related papers: Scene-aware Egocentric 3D Human Pose Estimation

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Current 6D object pose methods consist of deep CNN models fully optimized for a single object but with its architecture standardized among objects with different shapes. In contrast to previous works, we explicitly exploit each object's…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Pedro Castro , Anil Armagan , Tae-Kyun Kim

In this paper we introduce a novel method to estimate the head pose of people in single images starting from a small set of head keypoints. To this purpose, we propose a regression model that exploits keypoints computed automatically by 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Giorgio Cantarini , Federico Figari Tomenotti , Nicoletta Noceti , Francesca Odone

Following the success of deep convolutional networks, state-of-the-art methods for 3d human pose estimation have focused on deep end-to-end systems that predict 3d joint locations given raw image pixels. Despite their excellent performance,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Julieta Martinez , Rayat Hossain , Javier Romero , James J. Little

This report introduce our work on Egocentric 3D Hand Pose Estimation workshop. Using AssemblyHands, this challenge focuses on egocentric 3D hand pose estimation from a single-view image. In the competition, we adopt ViT based backbones and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Zhishan Zhou , Zhi Lv , Shihao Zhou , Minqiang Zou , Tong Wu , Mochen Yu , Yao Tang , Jiajun Liang

We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Ye Yuan , Kris Kitani

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Simon Bultmann , Sven Behnke

In this paper, we propose a novel 3D human pose estimation algorithm from a single image based on neural networks. We adopted the structure of the relational networks in order to capture the relations among different body parts. In our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Sungheon Park , Nojun Kwak

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Jameel Malik , Ibrahim Abdelaziz , Ahmed Elhayek , Soshi Shimada , Sk Aziz Ali , Vladislav Golyanik , Christian Theobalt , Didier Stricker

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

Many real-world applications require the estimation of human body joints for higher-level tasks as, for example, human behaviour understanding. In recent years, depth sensors have become a popular approach to obtain three-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Manuel J. Marin-Jimenez , Francisco J. Romero-Ramirez , Rafael Muñoz-Salinas , Rafael Medina-Carnicer

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

In this work, we consider the problem of estimating the 3D position of multiple humans in a scene as well as their body shape and articulation from a single RGB video recorded with a static camera. In contrast to expensive marker-based or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Diogo Luvizon , Marc Habermann , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

Camera with a fisheye or ultra-wide lens covers a wide field of view that cannot be modeled by the perspective projection. Serious fisheye lens distortion in the peripheral region of the image leads to degraded performance of the existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Bing Li , Dong Zhang , Cheng Huang , Yun Xian , Ming Li , Dah-Jye Lee

We present a new self-supervised approach, SelfPose3d, for estimating 3d poses of multiple persons from multiple camera views. Unlike current state-of-the-art fully-supervised methods, our approach does not require any 2d or 3d ground-truth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Vinkle Srivastav , Keqi Chen , Nicolas Padoy

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort by possibly needed marker suits, and…

Computer Vision and Pattern Recognition · Computer Science 2017-01-03 Helge Rhodin , Christian Richardt , Dan Casas , Eldar Insafutdinov , Mohammad Shafiei , Hans-Peter Seidel , Bernt Schiele , Christian Theobalt

In monocular 3D human pose estimation a common setup is to first detect 2D positions and then lift the detection into 3D coordinates. Many algorithms suffer from overfitting to camera positions in the training set. We propose a siamese…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Márton Véges , Viktor Varga , András Lőrincz

The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues (i.e., using a daunting number of video frames) for improved accuracy, which incurs performance saturation,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Qitao Zhao , Ce Zheng , Mengyuan Liu , Chen Chen

In monocular video 3D multi-person pose estimation, inter-person occlusion and close interactions can cause human detection to be erroneous and human-joints grouping to be unreliable. Existing top-down methods rely on human detection and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Yu Cheng , Bo Wang , Bo Yang , Robby T. Tan

In 3D human pose estimation one of the biggest problems is the lack of large, diverse datasets. This is especially true for multi-person 3D pose estimation, where, to our knowledge, there are only machine generated annotations available for…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Marton Veges , Andras Lorincz

As the demand for analyzing egocentric videos grows, egocentric visual attention prediction, anticipating where a camera wearer will attend, has garnered increasing attention. However, it remains challenging due to the inherent complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Sungjune Park , Hongda Mao , Qingshuang Chen , Yong Man Ro , Yelin Kim
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