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Natural language interaction is a promising direction for democratizing 3D shape design. However, existing methods for text-driven 3D shape editing face challenges in producing decoupled, local edits to 3D shapes. We address this problem by…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Ian Huang , Panos Achlioptas , Tianyi Zhang , Sergey Tulyakov , Minhyuk Sung , Leonidas Guibas

This paper proposes a 3D shape descriptor network, which is a deep convolutional energy-based model, for modeling volumetric shape patterns. The maximum likelihood training of the model follows an "analysis by synthesis" scheme and can be…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Jianwen Xie , Zilong Zheng , Ruiqi Gao , Wenguan Wang , Song-Chun Zhu , Ying Nian Wu

Both humans and deep learning models can recognize objects from 3D shapes depicted with sparse visual information, such as a set of points randomly sampled from the surfaces of 3D objects (termed a point cloud). Although deep learning…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Shuhao Fu , Philip J. Kellman , Hongjing Lu

We propose a deep learning approach for finding dense correspondences between 3D scans of people. Our method requires only partial geometric information in the form of two depth maps or partial reconstructed surfaces, works for humans in…

Computer Vision and Pattern Recognition · Computer Science 2016-06-28 Lingyu Wei , Qixing Huang , Duygu Ceylan , Etienne Vouga , Hao Li

This paper proposes an algorithm for automatically labeling 3D objects from 2D point or box prompts, especially focusing on applications in autonomous driving. Unlike previous arts, our auto-labeler predicts 3D shapes instead of bounding…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jianhao Li , Tianyu Sun , Zhongdao Wang , Enze Xie , Bailan Feng , Hongbo Zhang , Ze Yuan , Ke Xu , Jiaheng Liu , Ping Luo

Shape generation is the practice of producing 3D shapes as various representations for 3D content creation. Previous studies on 3D shape generation have focused on shape quality and structure, without or less considering the importance of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Ruowei Wang , Yu Liu , Pei Su , Jianwei Zhang , Qijun Zhao

Visual grounding is a task to locate the target indicated by a natural language expression. Existing methods extend the generic object detection framework to this problem. They base the visual grounding on the features from pre-generated…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Li Yang , Yan Xu , Chunfeng Yuan , Wei Liu , Bing Li , Weiming Hu

A large-scale dataset is essential for learning good features in 3D shape understanding, but there are only a few datasets that can satisfy deep learning training. One of the major reasons is that current tools for annotating per-point…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Sucheng Qian , Liu Liu , Wenqiang Xu , Cewu Lu

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yinda Zhang , Mingru Bai , Pushmeet Kohli , Shahram Izadi , Jianxiong Xiao

For a given scene, humans can easily reason for the locations and pose to place objects. Designing a computational model to reason about these affordances poses a significant challenge, mirroring the intuitive reasoning abilities of humans.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Rishubh Parihar , Harsh Gupta , Sachidanand VS , R. Venkatesh Babu

We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Lukas Höllein , Ang Cao , Andrew Owens , Justin Johnson , Matthias Nießner

We introduce the task of 3D object localization in RGB-D scans using natural language descriptions. As input, we assume a point cloud of a scanned 3D scene along with a free-form description of a specified target object. To address this…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Dave Zhenyu Chen , Angel X. Chang , Matthias Nießner

Visual localization plays an important role in many applications. However, due to the large appearance variations such as season and illumination changes, as well as weather and day-night variations, it's still a big challenge for robust…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Tianxin Shi , Hainan Cui , Zhuo Song , Shuhan Shen

Beyond simplistic 3D visualisations, archaeologists, as well as cultural heritage experts and practitioners, need applications with advanced functionalities. Such as the annotation and attachment of metadata onto particular regions of the…

Segmenting or detecting objects in sparse Lidar point clouds are two important tasks in autonomous driving to allow a vehicle to act safely in its 3D environment. The best performing methods in 3D semantic segmentation or object detection…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Corentin Sautier , Gilles Puy , Spyros Gidaris , Alexandre Boulch , Andrei Bursuc , Renaud Marlet

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

Referring image segmentation is a challenging task that involves generating pixel-wise segmentation masks based on natural language descriptions. The complexity of this task increases with the intricacy of the sentences provided. Existing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Hai Nguyen-Truong , E-Ro Nguyen , Tuan-Anh Vu , Minh-Triet Tran , Binh-Son Hua , Sai-Kit Yeung

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhenyang Liu , Yikai Wang , Sixiao Zheng , Tongying Pan , Longfei Liang , Yanwei Fu , Xiangyang Xue

3D city models - which represent in 3 dimensions the geometric elements of a city - are increasingly used for an intended wide range of applications. Such uses are made possible by using semantically enriched 3D city models and by…

Artificial Intelligence · Computer Science 2012-04-19 Claudine Métral , Nizar Ghoula , Gilles Falquet