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We study reinforcement learning with linear function approximation and adversarially changing cost functions, a setup that has mostly been considered under simplifying assumptions such as full information feedback or exploratory…

Machine Learning · Computer Science 2023-01-31 Uri Sherman , Tomer Koren , Yishay Mansour

We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algorithm,…

Artificial Intelligence · Computer Science 2021-03-15 Zhenggang Tang , Chao Yu , Boyuan Chen , Huazhe Xu , Xiaolong Wang , Fei Fang , Simon Du , Yu Wang , Yi Wu

Deep reinforcement learning has enabled human-level or even super-human performance in various types of games. However, the amount of exploration required for learning is often quite large. Deep reinforcement learning also has super-human…

Machine Learning · Computer Science 2021-12-14 Akane Minami , Yu Kono , Tatsuji Takahashi

In addition to their undisputed success in solving classical optimization problems, neuroevolutionary and population-based algorithms have become an alternative to standard reinforcement learning methods. However, evolutionary methods often…

Neural and Evolutionary Computing · Computer Science 2021-05-18 Jörg Stork , Martin Zaefferer , Nils Eisler , Patrick Tichelmann , Thomas Bartz-Beielstein , A. E. Eiben

We describe a method to use discrete human feedback to enhance the performance of deep learning agents in virtual three-dimensional environments by extending deep-reinforcement learning to model the confidence and consistency of human…

Artificial Intelligence · Computer Science 2021-06-24 Zhiyu Lin , Brent Harrison , Aaron Keech , Mark O. Riedl

The performance of off-policy learning, including deep Q-learning and deep deterministic policy gradient (DDPG), critically depends on the choice of the exploration policy. Existing exploration methods are mostly based on adding noise to…

Machine Learning · Computer Science 2018-03-28 Tianbing Xu , Qiang Liu , Liang Zhao , Jian Peng

We study the problem of exploration in Reinforcement Learning and present a novel model-free solution. We adopt an information-theoretical viewpoint and start from the instance-specific lower bound of the number of samples that have to be…

Machine Learning · Computer Science 2024-07-02 Alessio Russo , Alexandre Proutiere

Exploration is an essential part of reinforcement learning, which restricts the quality of learned policy. Hard-exploration environments are defined by huge state space and sparse rewards. In such conditions, an exhaustive exploration of…

Machine Learning · Computer Science 2021-09-22 Leonid Ugadiarov , Alexey Skrynnik , Aleksandr I. Panov

Entropy maximization and free energy minimization are general physical principles for modeling the dynamics of various physical systems. Notable examples include modeling decision-making within the brain using the free-energy principle,…

We consider a game-theoretic model of information retrieval with strategic authors. We examine two different utility schemes: authors who aim at maximizing exposure and authors who want to maximize active selection of their content (i.e.…

Computer Science and Game Theory · Computer Science 2019-02-21 Omer Ben-Porat , Itay Rosenberg , Moshe Tennenholtz

Developing autonomous agents that quickly explore an environment and adapt their behavior online is a canonical challenge in robotics and machine learning. While humans are able to achieve such fast online exploration and adaptation, often…

Machine Learning · Computer Science 2025-07-15 Andrew Wagenmaker , Zhiyuan Zhou , Sergey Levine

Existing value-based online reinforcement learning (RL) algorithms suffer from slow policy exploitation due to ineffective exploration and delayed policy updates. To address these challenges, we propose an algorithm called Instant…

Machine Learning · Computer Science 2026-02-18 Gong Gao , Weidong Zhao , Xianhui Liu , Ning Jia

We present Reward-Switching Policy Optimization (RSPO), a paradigm to discover diverse strategies in complex RL environments by iteratively finding novel policies that are both locally optimal and sufficiently different from existing ones.…

Machine Learning · Computer Science 2022-05-04 Zihan Zhou , Wei Fu , Bingliang Zhang , Yi Wu

Although well-established in general reinforcement learning (RL), value-based methods are rarely explored in constrained RL (CRL) for their incapability of finding policies that can randomize among multiple actions. To apply value-based…

Machine Learning · Computer Science 2022-06-28 Tianchi Cai , Wenpeng Zhang , Lihong Gu , Xiaodong Zeng , Jinjie Gu

Achieving efficient and scalable exploration in complex domains poses a major challenge in reinforcement learning. While Bayesian and PAC-MDP approaches to the exploration problem offer strong formal guarantees, they are often impractical…

Artificial Intelligence · Computer Science 2015-11-23 Bradly C. Stadie , Sergey Levine , Pieter Abbeel

We introduce exploration potential, a quantity that measures how much a reinforcement learning agent has explored its environment class. In contrast to information gain, exploration potential takes the problem's reward structure into…

Machine Learning · Computer Science 2016-11-21 Jan Leike

Exploration is a key problem in reinforcement learning, since agents can only learn from data they acquire in the environment. With that in mind, maintaining a population of agents is an attractive method, as it allows data be collected…

Machine Learning · Computer Science 2020-10-08 Jack Parker-Holder , Aldo Pacchiano , Krzysztof Choromanski , Stephen Roberts

Planning and Learning are complementary approaches. Planning relies on deliberative reasoning about the current state and sequence of future reachable states to solve the problem. Learning, on the other hand, is focused on improving system…

Machine Learning · Computer Science 2019-09-11 Zlatan Ajanovic , Halil Beglerovic , Bakir Lacevic

In many dynamic robotic tasks, such as striking pucks into a goal outside the reachable workspace, the robot must first identify the relevant physical properties of the object for successful task execution, as it is unable to recover from…

Robotics · Computer Science 2025-09-03 Marina Y. Aoyama , Joao Moura , Juan Del Aguila Ferrandis , Sethu Vijayakumar

This work develops a fully decentralized multi-agent algorithm for policy evaluation. The proposed scheme can be applied to two distinct scenarios. In the first scenario, a collection of agents have distinct datasets gathered following…

Machine Learning · Computer Science 2019-08-13 Lucas Cassano , Kun Yuan , Ali H. Sayed