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The rise of automation has provided an opportunity to achieve higher efficiency in manufacturing processes, yet it often compromises the flexibility required to promptly respond to evolving market needs and meet the demand for…

Extended reality (XR) is one of the most important applications of 5G. For real-time XR video transmission in 5G networks, a low latency and high data rate are required. In this paper, we propose a resource allocation scheme based on…

Networking and Internet Architecture · Computer Science 2024-02-09 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

Human-Computer Interaction · Computer Science 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Extended Reality (XR) provides a more intuitive interaction method for teleoperating robots compared to traditional 2D controls. Recent studies have laid the groundwork for usable teleoperation with XR, but it fails in tasks requiring rapid…

Robotics · Computer Science 2024-09-25 Ziliang Zhang , Cong Liu , Hyoseung Kim

Edge and mobile platforms for augmented and virtual reality, collectively referred to as extended reality (XR) must deliver deterministic ultra-low-latency performance under stringent power and area constraints. However, the diversity of XR…

Hardware Architecture · Computer Science 2026-01-16 Xinyu Shi , Simei Yang , Francky Catthoor

Early hands-on experiences with the Microsoft Hololens augmented/mixed reality device are reported and discussed, with a general aim of exploring basic 3D visualization. A range of usage cases are tested, including data visualization and…

Graphics · Computer Science 2017-05-23 Paul Hockett , Tim Ingleby

Interacting with real-world objects in Mixed Reality (MR) often proves difficult when they are crowded, distant, or partially occluded, hindering straightforward selection and manipulation. We observe that these difficulties stem from…

Human-Computer Interaction · Computer Science 2025-07-25 Xiaoan Liu , Difan Jia , Xianhao Carton Liu , Mar Gonzalez-Franco , Chen Zhu-Tian

3D holographic communication has the potential to revolutionize the way people interact with each other in virtual spaces, offering immersive and realistic experiences. However, demands for high data rates, extremely low latency, and high…

Networking and Internet Architecture · Computer Science 2023-10-09 Dun Yuan , Ekram Hossain , Di Wu , Xue Liu , Gregory Dudek

Driven by the recent improvements in device and networks capabilities, Extended Reality (XR) is becoming more pervasive; industry and academia alike envision ambitious projects such as the metaverse. However, XR is still limited by the…

Human-Computer Interaction · Computer Science 2022-01-11 Tristan Braud , Lik-Hang Lee , Ahmad Alhilal , Carlos Bermejo Fernández , Pan Hui

Nowadays, service robots are appearing more and more in our daily life. For this type of robot, open-ended object category learning and recognition is necessary since no matter how extensive the training data used for batch learning, the…

Robotics · Computer Science 2021-01-01 Hamidreza Kasaei

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…

Multimedia · Computer Science 2022-12-29 Longyu Zhang , Haiwei Dong , Abdulmotaleb El Saddik

Cloud rendering is widely used in gaming and XR to overcome limited client-side GPU resources and to support heterogeneous devices. Existing systems typically deliver the rendered scene as a 2D video stream, which tightly couples the…

Image and Video Processing · Electrical Eng. & Systems 2026-04-06 Matti Siekkinen , Teemu Kämäräinen

Background: The computationally intensive task of real-time rendering can be offloaded to remote cloud systems. However, due to network latency, interactive remote rendering (IRR) introduces the challenge of interaction latency (IL), which…

Networking and Internet Architecture · Computer Science 2019-05-21 Richard Cloete , Nick Holliman

Extended Reality (XR) has stringent throughput and delay requirements that are hard to meet with current wireless technologies. Missing these requirements can lead to worsened picture quality, perceived lag between user input and…

Networking and Internet Architecture · Computer Science 2024-07-09 Marc Carrascosa-Zamacois , Lorenzo Galati-Giordano , Francesc Wilhelmi , Gianluca Fontanesi , Anders Jonsson , Giovanni Geraci , Boris Bellalta

The release of Microsoft's HoloLens headset addresses new types of issues that would have been difficult to design without such a hardware. This semi-transparent visor headset allows the user who wears it to view the projection of 3D…

Over the past decade, Extended Reality (XR), including Virtual, Augmented, and Mixed Reality, gained attention as a research instrument in human-robot interaction studies, but remains underexplored in empirical investigations of social…

Robotics · Computer Science 2026-02-20 André Helgert , Carolin Straßmann , Sabrina C. Eimler

Over the past decade, extended reality (XR) has emerged as an assistive technology not only to augment residual vision of people losing their sight but also to study the rudimentary vision restored to blind people by a visual…

Human-Computer Interaction · Computer Science 2022-11-07 Justin Kasowski , Byron A. Johnson , Ryan Neydavood , Anvitha Akkaraju , Michael Beyeler

Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit from the affordances of extended reality (XR). One major…

Human-Computer Interaction · Computer Science 2023-10-17 Verena Biener , Snehanjali Kalamkar , John J Dudley , Jinghui Hu , Per Ola Kristensson , Jörg Müller , Jens Grubert

As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…

Human-Computer Interaction · Computer Science 2025-01-03 Steve Mann , Martin Cooper , Bran Ferren , Thomas M. Coughlin , Paul Travers