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As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…
Accurate perception of objects in the environment is important for improving the scene understanding capability of SLAM systems. In robotic and augmented reality applications, object maps with semantic and metric information show attractive…
Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to…
State-of-the-art object detection systems rely on an accurate set of region proposals. Several recent methods use a neural network architecture to hypothesize promising object locations. While these approaches are computationally efficient,…
We introduce CAPRI-Net, a neural network for learning compact and interpretable implicit representations of 3D computer-aided design (CAD) models, in the form of adaptive primitive assemblies. Our network takes an input 3D shape that can be…
Objects in aerial images usually have arbitrary orientations and are densely located over the ground, making them extremely challenge to be detected. Many recently developed methods attempt to solve these issues by estimating an extra…
Learning to encode differences in the geometry and (topological) structure of the shapes of ordinary objects is key to generating semantically plausible variations of a given shape, transferring edits from one shape to another, and many…
One of the main concerns in design and process planning for multi-axis additive and subtractive manufacturing is collision avoidance between moving objects (e.g., tool assemblies) and stationary objects (e.g., a part unified with fixtures).…
Shape implicit neural representations (INRs) have recently shown to be effective in shape analysis and reconstruction tasks. Existing INRs require point coordinates to learn the implicit level sets of the shape. When a normal vector is…
This paper first proposes a method of formulating model interpretability in visual understanding tasks based on the idea of unfolding latent structures. It then presents a case study in object detection using popular two-stage region-based…
In visual computing, 3D geometry is represented in many different forms including meshes, point clouds, voxel grids, level sets, and depth images. Each representation is suited for different tasks thus making the transformation of one…
Efficient and fast reconstruction of anatomical structures plays a crucial role in clinical practice. Minimizing retrieval and processing times not only potentially enhances swift response and decision-making in critical scenarios but also…
Neural implicit representations are widely used for 3D shape modeling due to their smoothness and compactness, but traditional MLP-based methods struggle with sharp features, such as edges and corners in CAD models, and require long…
Existing anchor-based and anchor-free object detectors in multi-stage or one-stage pipelines have achieved very promising detection performance. However, they still encounter the design difficulty in hand-crafted 2D anchor definition and…
We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape…
Attentional mechanisms are order-invariant. Positional encoding is a crucial component to allow attention-based deep model architectures such as Transformer to address sequences or images where the position of information matters. In this…
We introduce UNIST, the first deep neural implicit model for general-purpose, unpaired shape-to-shape translation, in both 2D and 3D domains. Our model is built on autoencoding implicit fields, rather than point clouds which represents the…
Most deep pose estimation methods need to be trained for specific object instances or categories. In this work we propose a completely generic deep pose estimation approach, which does not require the network to have been trained on…
Estimating the layout of a room from a single-shot panoramic image is important in virtual/augmented reality and furniture layout simulation. This involves identifying three-dimensional (3D) geometry, such as the location of corners and…
We present ANISE, a method that reconstructs a 3D~shape from partial observations (images or sparse point clouds) using a part-aware neural implicit shape representation. The shape is formulated as an assembly of neural implicit functions,…