Related papers: GPU Load Balancing
Modern computing platforms tend to deploy multiple GPUs (2, 4, or more) on a single node to boost system performance, with each GPU having a large capacity of global memory and streaming multiprocessors (SMs). GPUs are an expensive…
In this work, we consider the solution of boundary integral equations by means of a scalable hierarchical matrix approach on clusters equipped with graphics hardware, i.e. graphics processing units (GPUs). To this end, we extend our…
Collocating deep learning training tasks improves GPU utilization but risks resource contention, severe slowdowns, and out-of-memory (OOM) failures. Accurate memory estimation is essential for robust collocation, and GPU utilization…
Parallel multiphysics simulations often suffer from load imbalances originating from the applied coupling of algorithms with spatially and temporally varying workloads. It is thus desirable to minimize these imbalances to reduce the time to…
GPUs are critical for compute-intensive applications, yet emerging workloads such as recommender systems, graph analytics, and data analytics often exceed GPU memory capacity. Existing solutions allow GPUs to use CPU DRAM or SSDs as…
Dynamic programming (DP) is a cornerstone of combinatorial optimization, yet its inherently sequential structure has long limited its scalability in scenario-based stochastic programming (SP). This paper introduces a GPU-accelerated…
Tensor parallelism (TP) enables large language models (LLMs) to scale inference efficiently across multiple GPUs, but its tight coupling makes systems fragile: a single GPU failure can halt execution, trigger costly KVCache recomputation,…
GPUs are uniquely suited to accelerate (SQL) analytics workloads thanks to their massive compute parallelism and High Bandwidth Memory (HBM) -- when datasets fit in the GPU HBM, performance is unparalleled. Unfortunately, GPU HBMs remain…
The explosive growth of AI applications has created unprecedented demand for GPU resources. Cloud providers meet this demand through GPU-as-a-Service platforms that offer rentable GPU resources for running AI workloads. In this context, the…
Video analytics pipelines have steadily shifted to edge deployments to reduce bandwidth overheads and privacy violations, but in doing so, face an ever-growing resource tension. Most notably, edge-box GPUs lack the memory needed to…
This problem was solved within the framework of the grant project "Solving of problems of cluster analysis with application of parallel algorithms and cloud technologies" in the Institute of Mathematics and Mathematical Modelling in Almaty.…
In the acceleration of deep neural network training, the GPU has become the mainstream platform. GPUs face substantial challenges on GNNs, such as workload imbalance and memory access irregularities, leading to underutilized hardware.…
Graphics processors, or GPUs, have recently been widely used as accelerators in the shared environments such as clusters and clouds. In such shared environments, many kernels are submitted to GPUs from different users, and throughput is an…
Training large language models (LLMs) is a computationally intensive task, which is typically conducted in data centers with homogeneous high-performance GPUs. In this paper, we explore an alternative approach by deploying training…
Parallel algorithms on CPU and GPU are implemented for the Unified Gas-Kinetic Scheme and their performances are investigated and compared by a two dimensional channel flow case. The parallel CPU algorithm has a one dimensional block…
The proliferation of IoT devices and advancements in network technologies have intensified the demand for real-time data processing at the network edge. To address these demands, low-power AI accelerators, particularly GPUs, are…
Branch-and-Bound (B&B) algorithms are time intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we investigate the use of GPU computing as a major complementary way to speed…
This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…
3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…
Deep learning training at scale is resource-intensive and time-consuming, often running across hundreds or thousands of GPUs for weeks or months. Efficient checkpointing is crucial for running these workloads, especially in multi-tenant…