Related papers: Neural Story Planning
Instruction-tuned large language models (LLMs) are capable of generating stories in response to open-ended user requests, but the resulting stories tend to be limited in their diversity. Older, symbolic approaches to story generation (such…
A model of story generation recently proposed by Riedl and Young casts it as planning, with the additional condition that story characters behave intentionally. This means that characters have perceivable motivation for the actions they…
Writers generally rely on plans or sketches to write long stories, but most current language models generate word by word from left to right. We explore coarse-to-fine models for creating narrative texts of several hundred words, and…
While LLMs demonstrate remarkable fluency in narrative generation, existing methods struggle to maintain global narrative coherence, contextual logical consistency, and smooth character development, often producing monotonous scripts with…
Endowing the protagonist with a specific personality is essential for writing an engaging story. In this paper, we aim to control the protagonist's persona in story generation, i.e., generating a story from a leading context and a persona…
Conditional story generation and contextual text continuation have become increasingly popular topics in NLP community. Existing models are often prone to output paragraphs of texts that gradually diverge from the given prompt. Although the…
The news coverage of events often contains not one but multiple incompatible accounts of what happened. We develop a query-based system that extracts compatible sets of events (scenarios) from such data, formulated as one-class clustering.…
We present a literature survey on non-interactive computational story generation. The article starts with the presentation of requirements for creative systems, three types of models of creativity (computational, socio-cultural, and…
Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities.…
End-to-end neural approaches are becoming increasingly common in conversational scenarios due to their promising performances when provided with sufficient amount of data. In this paper, we present a novel methodology to address the…
Visual storytelling aims to generate compelling narratives from image sequences. Existing models often focus on enhancing the representation of the image sequence, e.g., with external knowledge sources or advanced graph structures. Despite…
This paper presents the first study on using large-scale pre-trained language models for automated generation of an event-level temporal graph for a document. Despite the huge success of neural pre-training methods in NLP tasks, its…
Story composition is a challenging problem for machines and even for humans. We present a neural narrative generation system that interacts with humans to generate stories. Our system has different levels of human interaction, which enables…
Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approaches adopt a symbolic narrative planning method which limits…
Script event prediction aims to predict the subsequent event given the context. This requires the capability to infer the correlations between events. Recent works have attempted to improve event correlation reasoning by using pretrained…
The possible consequences for the same context may vary depending on the situation we refer to. However, current studies in natural language processing do not focus on situated commonsense reasoning under multiple possible scenarios. This…
Human reasoning can often be understood as an interplay between two systems: the intuitive and associative ("System 1") and the deliberative and logical ("System 2"). Neural sequence models -- which have been increasingly successful at…
Human writers often bookend their writing with ending sentences that relate back to the beginning sentences in order to compose a satisfying narrative that "closes the loop." Motivated by this observation, we propose RENarGen, a…
World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…
A human author can write any length of story without losing coherence. Also, they always bring the story to a proper ending, an ability that current language models lack. In this work, we present the LongStory for coherent, complete, and…