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Recent advances in large language models (LLMs) have demonstrated remarkable reasoning capabilities, largely stimulated by Reinforcement Learning with Verifiable Rewards (RLVR). However, existing RL algorithms face a fundamental limitation:…

Computation and Language · Computer Science 2026-05-18 Junnan Liu , Linhao Luo , Thuy-Trang Vu , Gholamreza Haffari

Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning. Because the reinforcement learning…

Machine Learning · Computer Science 2026-01-30 Abdullah Akgül , Gulcin Baykal , Manuel Haußmann , Mustafa Mert Çelikok , Melih Kandemir

Inverse Reinforcement Learning (IRL) is a powerful paradigm for inferring a reward function from expert demonstrations. Many IRL algorithms require a known transition model and sometimes even a known expert policy, or they at least require…

Machine Learning · Computer Science 2023-08-23 David Lindner , Andreas Krause , Giorgia Ramponi

To date, formal models of collective intelligence have lacked a plausible mathematical description of the relationship between local-scale interactions between highly autonomous sub-system components (individuals) and global-scale behavior…

Social and Information Networks · Computer Science 2021-07-21 Rafael Kaufmann , Pranav Gupta , Jacob Taylor

Active inference is an ambitious theory that treats perception, inference and action selection of autonomous agents under the heading of a single principle. It suggests biologically plausible explanations for many cognitive phenomena,…

Artificial Intelligence · Computer Science 2018-06-22 Martin Biehl , Christian Guckelsberger , Christoph Salge , Simón C. Smith , Daniel Polani

Standard reinforcement learning (RL) algorithms assume that the observation of the next state comes instantaneously and at no cost. In a wide variety of sequential decision making tasks ranging from medical treatment to scientific…

Artificial Intelligence · Computer Science 2020-05-27 Colin Bellinger , Rory Coles , Mark Crowley , Isaac Tamblyn

Active perception is a fundamental skill that enables us humans to deal with uncertainty in our inherently partially observable environment. For senses such as touch, where the information is sparse and local, active perception becomes…

Robotics · Computer Science 2026-05-12 Tim Schneider , Cristiana de Farias , Roberto Calandra , Liming Chen , Jan Peters

We consider a setting for Inverse Reinforcement Learning (IRL) where the learner is extended with the ability to actively select multiple environments, observing an agent's behavior on each environment. We first demonstrate that if the…

Artificial Intelligence · Computer Science 2016-01-26 Kareem Amin , Satinder Singh

Measuring states in reinforcement learning (RL) can be costly in real-world settings and may negatively influence future outcomes. We introduce the Actively Observable Markov Decision Process (AOMDP), where an agent not only selects control…

Machine Learning · Computer Science 2025-10-17 Daiqi Gao , Ziping Xu , Aseel Rawashdeh , Predrag Klasnja , Susan A. Murphy

The past decade has seen the rapid development of Reinforcement Learning, which acquires impressive performance with numerous training resources. However, one of the greatest challenges in RL is generalization efficiency (i.e.,…

Machine Learning · Computer Science 2021-08-18 Qi Yang , Peng Yang , Ke Tang

Partial observability of the underlying states generally presents significant challenges for reinforcement learning (RL). In practice, certain \emph{privileged information}, e.g., the access to states from simulators, has been exploited in…

Machine Learning · Computer Science 2025-02-24 Yang Cai , Xiangyu Liu , Argyris Oikonomou , Kaiqing Zhang

Inverse Reinforcement Learning (IRL) describes the problem of learning an unknown reward function of a Markov Decision Process (MDP) from observed behavior of an agent. Since the agent's behavior originates in its policy and MDP policies…

Artificial Intelligence · Computer Science 2016-04-14 Michael Herman , Tobias Gindele , Jörg Wagner , Felix Schmitt , Wolfram Burgard

Partially Observable Markov Decision Processes (POMDPs) can model complex sequential decision-making problems under stochastic and uncertain environments. A main reason hindering their broad adoption in real-world applications is the lack…

Agents trained via deep reinforcement learning (RL) routinely fail to generalize to unseen environments, even when these share the same underlying dynamics as the training levels. Understanding the generalization properties of RL is one of…

Machine Learning · Computer Science 2020-11-03 Martin Bertran , Natalia Martinez , Mariano Phielipp , Guillermo Sapiro

Active inference is a mathematical framework for understanding how agents (biological or artificial) interact with their environments, enabling continual adaptation and decision-making. It combines Bayesian inference and free energy…

Artificial Intelligence · Computer Science 2024-10-02 Rithvik Prakki

A major component of overfitting in model-free reinforcement learning (RL) involves the case where the agent may mistakenly correlate reward with certain spurious features from the observations generated by the Markov Decision Process…

Machine Learning · Computer Science 2020-01-01 Xingyou Song , Yiding Jiang , Stephen Tu , Yilun Du , Behnam Neyshabur

In most real-world reinforcement learning applications, state information is only partially observable, which breaks the Markov decision process assumption and leads to inferior performance for algorithms that conflate observations with…

Machine Learning · Computer Science 2024-06-12 Hongming Zhang , Tongzheng Ren , Chenjun Xiao , Dale Schuurmans , Bo Dai

Applications of Reinforcement Learning (RL), in which agents learn to make a sequence of decisions despite lacking complete information about the latent states of the controlled system, that is, they act under partial observability of the…

Machine Learning · Computer Science 2022-05-26 Qinghua Liu , Alan Chung , Csaba Szepesvári , Chi Jin

Handling heterogeneity and unpredictability are two core problems in pervasive computing. The challenge is to seamlessly integrate devices with varying computational resources in a dynamic environment to form a cohesive system that can…

We study provable multi-agent reinforcement learning (RL) in the general framework of partially observable stochastic games (POSGs). To circumvent the known hardness results and the use of computationally intractable oracles, we advocate…

Machine Learning · Computer Science 2026-03-16 Xiangyu Liu , Kaiqing Zhang