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Related papers: Relightable Neural Human Assets from Multi-view Gr…

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Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real…

Graphics · Computer Science 2025-08-22 Hanwen Zhao , John Akers , Baback Elmieh , Ira Kemelmacher-Shlizerman

Its numerous applications make multi-human 3D pose estimation a remarkably impactful area of research. Nevertheless, assuming a multiple-view system composed of several regular RGB cameras, 3D multi-pose estimation presents several…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Daniel Rodriguez-Criado , Pilar Bachiller , George Vogiatzis , Luis J. Manso

Training embodied agents to understand 3D scenes as humans do requires large-scale data of people meaningfully interacting with diverse environments, yet such data is scarce. Real-world capture is costly and limited to controlled settings,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Nikita Kister , Pradyumna YM , István Sárándi , Jiayi Wang , Anna Khoreva , Gerard Pons-Moll

The rapid advancement of generative AI has raised concerns about the authenticity of digital images, as highly realistic fake images can now be generated at low cost, potentially increasing societal risks. In response, several datasets have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Hanzhe Yu , Yun Ye , Jintao Rong , Qi Xuan , Chen Ma

Modeling animatable human avatars from RGB videos is a long-standing and challenging problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent 3D humans, but it remains difficult for pure MLPs to regress…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Zhe Li , Yipengjing Sun , Zerong Zheng , Lizhen Wang , Shengping Zhang , Yebin Liu

In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Jian Gao , Chun Gu , Youtian Lin , Zhihao Li , Hao Zhu , Xun Cao , Li Zhang , Yao Yao

Asset management requires accurate 3D models to inform the maintenance, repair, and assessment of buildings, maritime vessels, and other key structures as they age. These downstream applications rely on high-fidelity models produced from…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 James L. Gray , Nikolai Goncharov , Alexandre Cardaillac , Ryan Griffiths , Jack Naylor , Donald G. Dansereau

Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reason is rooted in the training data. A holistic human dataset…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianglin Fu , Shikai Li , Yuming Jiang , Kwan-Yee Lin , Wayne Wu , Ziwei Liu

Person re-identification in a multi-camera environment is an important part of modern surveillance systems. Person re-identification from color images has been the focus of much active research, due to the numerous challenges posed with…

Computer Vision and Pattern Recognition · Computer Science 2016-07-18 Saurabh Prasad , Tanu Priya , Minshan Cui , Shishir Shah

Most of the achievements in artificial intelligence so far were accomplished by supervised learning which requires numerous annotated training data and thus costs innumerable manpower for labeling. Unsupervised learning is one of the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Mingxiang Chen , Zhanguo Chang , Haonan Lu , Bitao Yang , Zhuang Li , Liufang Guo , Zhecheng Wang

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Human activities are inherently complex, often involving numerous object interactions. To better understand these activities, it is crucial to model their interactions with the environment captured through dynamic changes. The recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Daiwei Zhang , Gengyan Li , Jiajie Li , Mickaël Bressieux , Otmar Hilliges , Marc Pollefeys , Luc Van Gool , Xi Wang

The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yixiong Yang , Shilin Hu , Haoyu Wu , Ramon Baldrich , Dimitris Samaras , Maria Vanrell

The advancement in deep implicit modeling and articulated models has significantly enhanced the process of digitizing human figures in 3D from just a single image. While state-of-the-art methods have greatly improved geometric precision,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Vishnu Mani Hema , Shubhra Aich , Christian Haene , Jean-Charles Bazin , Fernando de la Torre

The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Xuening Zhu , Renjiao Yi , Xin Wen , Chenyang Zhu , Kai Xu

Numerous pose-guided human editing methods have been explored by the vision community due to their extensive practical applications. However, most of these methods still use an image-to-image formulation in which a single image is given as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Rishabh Jain , Mayur Hemani , Duygu Ceylan , Krishna Kumar Singh , Jingwan Lu , Mausoom Sarkar , Balaji Krishnamurthy

Imaging and perception in photon-limited scenarios is necessary for various applications, e.g., night surveillance or photography, high-speed photography, and autonomous driving. In these cases, cameras suffer from low signal-to-noise…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Bo Zhang , Yuchen Guo , Runzhao Yang , Zhihong Zhang , Jiayi Xie , Jinli Suo , Qionghai Dai

Recent advances in image-based 3D human shape estimation have been driven by the significant improvement in representation power afforded by deep neural networks. Although current approaches have demonstrated the potential in real world…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Shunsuke Saito , Tomas Simon , Jason Saragih , Hanbyul Joo

In this paper, we make the first attempt to align diffusion models for image inpainting with human aesthetic standards via a reinforcement learning framework, significantly improving the quality and visual appeal of inpainted images.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Kendong Liu , Zhiyu Zhu , Chuanhao Li , Hui Liu , Huanqiang Zeng , Junhui Hou

Recent developments in differentiable and neural rendering have made impressive breakthroughs in a variety of 2D and 3D tasks, e.g. novel view synthesis, 3D reconstruction. Typically, differentiable rendering relies on a dense viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Michal Nazarczuk , Thomas Tanay , Sibi Catley-Chandar , Richard Shaw , Radu Timofte , Eduardo Pérez-Pellitero
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