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Related papers: ECON: Explicit Clothed humans Optimized via Normal…

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In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances in deep learning, especially neural implicit…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Shaofei Wang , Marko Mihajlovic , Qianli Ma , Andreas Geiger , Siyu Tang

Person Re-identification (ReID) is to identify the same person across different cameras. It is a challenging task due to the large variations in person pose, occlusion, background clutter, etc How to extract powerful features is a…

Computer Vision and Pattern Recognition · Computer Science 2017-10-19 Dangwei Li , Xiaotang Chen , Zhang Zhang , Kaiqi Huang

Pixel-aligned implicit models, such as PIFu, PIFuHD, and ICON, are used for single-view clothed human reconstruction. These models need to be trained using a sampling training scheme. Existing sampling training schemes either fail to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Kennard Yanting Chan , Fayao Liu , Guosheng Lin , Chuan Sheng Foo , Weisi Lin

Implicit representations have been widely applied in robotics for obstacle avoidance and path planning. In this paper, we explore the problem of constructing an implicit distance representation from a single image. Past methods for implicit…

Robotics · Computer Science 2026-03-13 Wei-Teng Chu , Tianyi Zhang , Matthew Johnson-Roberson , Weiming Zhi

Occlusion poses a great threat to monocular multi-person 3D human pose estimation due to large variability in terms of the shape, appearance, and position of occluders. While existing methods try to handle occlusion with pose…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Qihao Liu , Yi Zhang , Song Bai , Alan Yuille

Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…

Graphics · Computer Science 2025-05-08 Shun Masuda , Yuki Endo , Yoshihiro Kanamori

We introduce D$^3$-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses on reconstructing undecoupled clothed human bodies or only…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Honghu Chen , Bo Peng , Yunfan Tao , Juyong Zhang

Inverse graphics aims to recover 3D models from 2D observations. Utilizing differentiable rendering, recent 3D-aware generative models have shown impressive results of rigid object generation using 2D images. However, it remains challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Fangzhou Hong , Zhaoxi Chen , Yushi Lan , Liang Pan , Ziwei Liu

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Xiaojing Zhong , Yukun Su , Zhonghua Wu , Guosheng Lin , Qingyao Wu

Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications -- e.g., body animation, and virtual dressing. We propose a new neural network architecture for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Ahmet Serdar Karadeniz , Sk Aziz Ali , Anis Kacem , Elona Dupont , Djamila Aouada

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

Neural implicit representations have emerged as a powerful paradigm for 3D reconstruction. However, despite their success, existing methods fail to capture fine geometric details and thin structures, especially in scenarios where only…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Aarya Patel , Hamid Laga , Ojaswa Sharma

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Efficiently modeling relightable human avatars from sparse-view videos is crucial for AR/VR applications. Current methods use neural implicit representations to capture dynamic geometry and reflectance, which incur high costs due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jiacheng Wu , Ruiqi Zhang , Jie Chen , Hui Zhang

Single-image 3D human reconstruction aims to reconstruct the 3D textured surface of the human body given a single image. While implicit function-based methods recently achieved reasonable reconstruction performance, they still bear…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Gyumin Shim , Minsoo Lee , Jaegul Choo

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges

We introduce a novel, data-driven approach for reconstructing temporally coherent 3D motion from unstructured and potentially partial observations of non-rigidly deforming shapes. Our goal is to achieve high-fidelity motion reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Aymen Merrouche , Stefanie Wuhrer , Edmond Boyer

Implicit representations are widely used for object reconstruction due to their efficiency and flexibility. In 2021, a novel structure named neural implicit map has been invented for incremental reconstruction. A neural implicit map…

Computer Vision and Pattern Recognition · Computer Science 2022-06-20 Yijun Yuan , Andreas Nuechter

We address the problem of reposing an image of a human into any desired novel pose. This conditional image-generation task requires reasoning about the 3D structure of the human, including self-occluded body parts. Most prior works are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Markus Knoche , István Sárándi , Bastian Leibe

We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both the visible regions from input views and the unseen regions.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Tong He , Yuanlu Xu , Shunsuke Saito , Stefano Soatto , Tony Tung