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Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
Our goal with this survey is to provide an overview of the state of the art deep learning methods for face generation and editing using StyleGAN. The survey covers the evolution of StyleGAN, from PGGAN to StyleGAN3, and explores relevant…
Image inpainting is an old problem in computer vision that restores occluded regions and completes damaged images. In the case of facial image inpainting, most of the methods generate only one result for each masked image, even though there…
Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…
Aiming at inferring 3D shapes from 2D images, 3D shape reconstruction has drawn huge attention from researchers in computer vision and deep learning communities. However, it is not practical to assume that 2D input images and their…
While the quality of GAN image synthesis has improved tremendously in recent years, our ability to control and condition the output is still limited. Focusing on StyleGAN, we introduce a simple and effective method for making local,…
Generative Adversarial Networks (GANs) are currently an indispensable tool for visual editing, being a standard component of image-to-image translation and image restoration pipelines. Furthermore, GANs are especially useful for…
In this paper, we address the challenging problem of 3D toonification, which involves transferring the style of an artistic domain onto a target 3D face with stylized geometry and texture. Although fine-tuning a pre-trained 3D GAN on the…
While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…
Empirical works suggest that various semantics emerge in the latent space of Generative Adversarial Networks (GANs) when being trained to generate images. To perform real image editing, it requires an accurate mapping from the real image to…
Unpaired image-to-image translation using Generative Adversarial Networks (GAN) is successful in converting images among multiple domains. Moreover, recent studies have shown a way to diversify the outputs of the generator. However, since…
Advances in the realm of Generative Adversarial Networks (GANs) have led to architectures capable of producing amazingly realistic images such as StyleGAN2, which, when trained on the FFHQ dataset, generates images of human faces from…
Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
Text-guided domain adaptation and generation of 3D-aware portraits find many applications in various fields. However, due to the lack of training data and the challenges in handling the high variety of geometry and appearance, the existing…
Recently, a surge of advanced facial editing techniques have been proposed that leverage the generative power of a pre-trained StyleGAN. To successfully edit an image this way, one must first project (or invert) the image into the…
With great progress in the development of Generative Adversarial Networks (GANs), in recent years, the quest for insights in understanding and manipulating the latent space of GAN has gained more and more attention due to its wide range of…
Researchers have recently begun exploring the use of StyleGAN-based models for real image editing. One particularly interesting application is using natural language descriptions to guide the editing process. Existing approaches for editing…
StyleGAN2 was demonstrated to be a powerful image generation engine that supports semantic editing. However, in order to manipulate a real-world image, one first needs to be able to retrieve its corresponding latent representation in…
GAN inversion is indispensable for applying the powerful editability of GAN to real images. However, existing methods invert video frames individually often leading to undesired inconsistent results over time. In this paper, we propose a…
As research on image inversion advances, the process is generally divided into two stages. The first step is Image Embedding, involves using an encoder or optimization procedure to embed an image and obtain its corresponding latent code.…