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Related papers: Human-centric telerobotics: investigating users' p…

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Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Recent advancements in robotics have increased the possibilities for integrating robotic systems into human-involved workplaces, highlighting the need to examine and optimize human-robot coordination in collaborative settings. This study…

Robotics · Computer Science 2025-11-26 Róisín Keenan , Joost C. Dessing

Robot teleoperation gains great success in various situations, including chemical pollution rescue, disaster relief, and long-distance manipulation. In this article, we propose a virtual reality (VR) based robot teleoperation system to…

Robotics · Computer Science 2023-08-03 Lingxiao Meng , Jiangshan Liu , Wei Chai , Jiankun Wang , Max Q. -H. Meng

While the promise of autonomous vehicles has led to significant scientific and industrial progress, fully automated, SAE level 5 conform cars will likely not see mass adoption anytime soon. Instead, in many applications, human supervision,…

Human-Computer Interaction · Computer Science 2023-08-28 Snehanjali Kalamkar , Verena Biener , Fabian Beck , Jens Grubert

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

The operation of telerobotic systems can be a challenging task, requiring intuitive and efficient interfaces to enable inexperienced users to attain a high level of proficiency. Body-Machine Interfaces (BoMI) represent a promising…

Robotics · Computer Science 2021-02-02 Matteo Macchini , Manana Lortkipanidze , Fabrizio Schiano , Dario Floreano

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

Human-Computer Interaction · Computer Science 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

The paper focuses on an immersive teleoperation system that enhances operator's ability to actively perceive the robot's surroundings. A consumer-grade HTC Vive VR system was used to synchronize the operator's hand and head movements with a…

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

We address the problem of teleoperating an industrial robot manipulator via a commercially available Virtual Reality (VR) interface. Previous works on VR teleoperation for robot manipulators focus primarily on collaborative or research…

Robotics · Computer Science 2023-05-19 Eric Rosen , Devesh K. Jha

Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…

Human-Computer Interaction · Computer Science 2022-09-23 Pier Paolo Tricomi , Federica Nenna , Luca Pajola , Mauro Conti , Luciano Gamberini

Nowadays, a community starts to find the need for human presence in an alternative way, there has been tremendous research and development in advancing telepresence robots. People tend to feel closer and more comfortable with telepresence…

Robotics · Computer Science 2021-05-26 Nungduk Yun , Seiji Yamada

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

Assessing the performance of human movements during teleoperation and virtual reality is a challenging problem, particularly in 3D space due to complex spatial settings. Despite the presence of a multitude of metrics, a compelling…

Human-Computer Interaction · Computer Science 2021-06-15 Eleftherios Triantafyllidis , Wenbin Hu , Christopher McGreavy , Zhibin Li

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

Human-Computer Interaction · Computer Science 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Teleoperation provides an effective way to collect robot data, which is crucial for learning from demonstrations. In this field, teleoperation faces several key challenges: user-friendliness for new users, safety assurance, and…

Robotics · Computer Science 2025-04-22 Jingxiang Guo , Jiayu Luo , Zhenyu Wei , Yiwen Hou , Zhixuan Xu , Xiaoyi Lin , Chongkai Gao , Lin Shao

The application of teleoperation to control robotic arms has been widely explored, and user-friendly teleoperation systems have been studied for facilitating higher performance and lower operational burden. To investigate the dominant…

Robotics · Computer Science 2026-03-03 Jun Aoki , Shunki Itadera

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

Large curved displays inside Virtual Reality environments are becoming popular for visualizing high-resolution content during analytical tasks, gaming or entertainment. Prior research showed that such displays provide a wide field of view…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan
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