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Related papers: Single-Level Differentiable Contact Simulation

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In this paper we present a new approach for dynamic motion planning for legged robots. We formulate a trajectory optimization problem based on a compact form of the robot dynamics. Such a form is obtained by projecting the rigid body…

Robotics · Computer Science 2015-10-07 Diego Pardo , Michael Neunert , Alexander W. Winkler , Jonas Buchli

Many problems in modern robotics can be addressed by modeling them as bilevel optimization problems. In this work, we leverage augmented Lagrangian methods and recent advances in automatic differentiation to develop a general-purpose…

Robotics · Computer Science 2019-07-03 Benoit Landry , Zachary Manchester , Marco Pavone

We present a quasi-static finite element simulator for human face animation. We model the face as an actuated soft body, which can be efficiently simulated using Projective Dynamics (PD). We adopt Incremental Potential Contact (IPC) to…

Graphics · Computer Science 2023-12-07 Bo Li , Lingchen Yang , Barbara Solenthaler

Specifying tasks with videos is a powerful technique towards acquiring novel and general robot skills. However, reasoning over mechanics and dexterous interactions can make it challenging to scale learning contact-rich manipulation. In this…

Robotics · Computer Science 2021-11-10 Bernardo Aceituno , Alberto Rodriguez , Shubham Tulsiani , Abhinav Gupta , Mustafa Mukadam

Differentiable physics has recently been shown as a powerful tool for solving soft-body manipulation tasks. However, the differentiable physics solver often gets stuck when the initial contact points of the end effectors are sub-optimal or…

Robotics · Computer Science 2022-05-06 Sizhe Li , Zhiao Huang , Tao Du , Hao Su , Joshua B. Tenenbaum , Chuang Gan

A key ingredient to achieving intelligent behavior is physical understanding that equips robots with the ability to reason about the effects of their actions in a dynamic environment. Several methods have been proposed to learn dynamics…

Robotics · Computer Science 2020-01-24 David Millard , Eric Heiden , Shubham Agrawal , Gaurav S. Sukhatme

We present a fast and feature-complete differentiable physics engine, Nimble (nimblephysics.org), that supports Lagrangian dynamics and hard contact constraints for articulated rigid body simulation. Our differentiable physics engine offers…

Robotics · Computer Science 2021-06-24 Keenon Werling , Dalton Omens , Jeongseok Lee , Ioannis Exarchos , C. Karen Liu

Simulation modeling of robots, objects, and environments is the backbone for all model-based control and learning. It is leveraged broadly across dynamic programming and model-predictive control, as well as data generation for imitation,…

Robotics · Computer Science 2022-01-19 Fei Liu , Mingen Li , Jingpei Lu , Entong Su , Michael C. Yip

This paper presents a novel approach using sensitivity analysis for generalizing Differential Dynamic Programming (DDP) to systems characterized by implicit dynamics, such as those modelled via inverse dynamics and variational or implicit…

Robotics · Computer Science 2024-08-29 Iordanis Chatzinikolaidis , Zhibin Li

Daily tasks require us to use our whole body to manipulate objects, for instance when our hands are unavailable. We consider the issue of providing humanoid robots with the ability to autonomously perform similar whole-body manipulation…

Robotics · Computer Science 2025-10-28 Victor Levé , João Moura , Sachiya Fujita , Tamon Miyake , Steve Tonneau , Sethu Vijayakumar

Combustion kinetic modeling is an integral part of combustion simulation, and extensive studies have been devoted to developing both high fidelity and computationally affordable models. Despite these efforts, modeling combustion kinetics is…

Manipulating deformable objects arises in daily life and numerous applications. Despite phenomenal advances in industrial robotics, manipulation of deformable objects remains mostly a manual task. This is because of the high number of…

Robotics · Computer Science 2024-01-31 Burak Aksoy , John Wen

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…

Computational Geometry · Computer Science 2022-10-21 Peter J. Noble , Tobias Weinzierl

In this paper, we introduce a novel parallel contact algorithm designed to run efficiently in High-Performance Computing based supercomputers. Particular emphasis is put on its computational implementation in a multiphysics finite element…

Computational Engineering, Finance, and Science · Computer Science 2022-08-02 G. Guillamet , M. Rivero , M. Zavala-Aké , M. Vázquez , G. Houzeaux , S. Oller

Soft growing robots, commonly referred to as vine robots, have demonstrated remarkable ability to interact safely and robustly with unstructured and dynamic environments. It is therefore natural to exploit contact with the environment for…

Robotics · Computer Science 2026-02-10 Yitian Gao , Lucas Chen , Priyanka Bhovad , Sicheng Wang , Zachary Kingston , Laura H. Blumenschein

An effective paradigm for simulating the dynamics of robots that locomote and manipulate is multi-rigid body simulation with rigid contact. This paradigm provides reasonable tradeoffs between accuracy, running time, and simplicity of…

Robotics · Computer Science 2016-08-09 Evan M. Drumwright

Humans can exploit contacts anywhere on their body surface to manipulate large and heavy items, objects normally out of reach or multiple objects at once. However, such manipulation through contacts using the whole surface of the body…

Robotics · Computer Science 2025-03-17 Victor Leve , João Moura , Namiko Saito , Steve Tonneau , Sethu Vijayakumar

We define "robotic contact juggling" to be the purposeful control of the motion of a three-dimensional smooth object as it rolls freely on a motion-controlled robot manipulator, or "hand." While specific examples of robotic contact juggling…

Robotics · Computer Science 2023-02-27 J. Zachary Woodruff , Kevin M. Lynch

Control techniques like MPC can realize contact-rich manipulation which exploits dynamic information, maintaining friction limits and safety constraints. However, contact geometry and dynamics are required to be known. This information is…

Robotics · Computer Science 2023-10-10 Kevin Haninger , Kangwagye Samuel , Filippo Rozzi , Sehoon Oh , Loris Roveda
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