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With recent advances in speech synthesis, synthetic data is becoming a viable alternative to real data for training speech recognition models. However, machine learning with synthetic data is not trivial due to the gap between the synthetic…

Audio and Speech Processing · Electrical Eng. & Systems 2021-10-25 Ting-Yao Hu , Mohammadreza Armandpour , Ashish Shrivastava , Jen-Hao Rick Chang , Hema Koppula , Oncel Tuzel

Room Impulse Responses (RIRs) characterize acoustic environments and are crucial in multiple audio signal processing tasks. High-quality RIR estimates drive applications such as virtual microphones, sound source localization, augmented…

Sound · Computer Science 2025-04-30 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…

Sound · Computer Science 2021-08-17 Nikhil Singh , Jeff Mentch , Jerry Ng , Matthew Beveridge , Iddo Drori

This paper proposes a speech enhancement method which exploits the high potential of residual connections in a Wide Residual Network architecture. This is supported on single dimensional convolutions computed alongside the time domain,…

Audio and Speech Processing · Electrical Eng. & Systems 2019-04-11 Jorge Llombart , Dayana Ribas , Antonio Miguel , Luis Vicente , Alfonso Ortega , Eduardo Lleida

Room impulse response estimation is essential for tasks like speech dereverberation, which improves automatic speech recognition. Most existing methods rely on either statistical signal processing or deep neural networks designed to…

Sound · Computer Science 2025-07-14 Louis Lalay , Mathieu Fontaine , Roland Badeau

The ASVspoof 2021 benchmark, a widely-used evaluation framework for anti-spoofing, consists of two subsets: Logical Access (LA) and Deepfake (DF), featuring samples with varied coding characteristics and compression artifacts. Notably, the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Hieu-Thi Luong , Duc-Tuan Truong , Kong Aik Lee , Eng Siong Chng

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht

Supervised training of speech recognition models requires access to transcribed audio data, which often is not possible due to confidentiality issues. Our approach to this problem is to generate synthetic audio from a text-only corpus using…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-01 Yanis Perrin , Gilles Boulianne

This paper addresses the combination of complementary parallel speech recognition systems to reduce the error rate of speech recognition systems operating in real highly-reverberant environments. First, the testing environment consists of…

Audio and Speech Processing · Electrical Eng. & Systems 2019-06-19 José Novoa , Josué Fredes , Jorge Wuth , Fernando Huenupán , Richard M. Stern , Nestor Becerra Yoma

This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

Sound · Computer Science 2025-06-02 Shivam Saini , Jürgen Peissig

The training of modern speech processing systems often requires a large amount of simulated room impulse response (RIR) data in order to allow the systems to generalize well in real-world, reverberant environments. However, simulating…

Audio and Speech Processing · Electrical Eng. & Systems 2022-08-09 Yi Luo , Jianwei Yu

Building an accurate automatic speech recognition (ASR) system requires a large dataset that contains many hours of labeled speech samples produced by a diverse set of speakers. The lack of such open free datasets is one of the main issues…

Computation and Language · Computer Science 2018-11-05 Jason Li , Ravi Gadde , Boris Ginsburg , Vitaly Lavrukhin

This paper presents a reverberation module for source-filter-based neural vocoders that improves the performance of reverberant effect modeling. This module uses the output waveform of neural vocoders as an input and produces a reverberant…

Sound · Computer Science 2020-05-18 Yang Ai , Xin Wang , Junichi Yamagishi , Zhen-Hua Ling

Reverberation not only degrades the quality of speech for human perception, but also severely impacts the accuracy of automatic speech recognition. Prior work attempts to remove reverberation based on the audio modality only. Our idea is to…

Sound · Computer Science 2023-03-15 Changan Chen , Wei Sun , David Harwath , Kristen Grauman

In the context of building acoustics and the acoustic diagnosis of an existing room, this paper introduces and investigates a new approach to estimate mean absorption coefficients solely from a room impulse response (RIR). This inverse…

Neural and Evolutionary Computing · Computer Science 2021-09-02 Cédric Foy , Antoine Deleforge , Diego Di Carlo

Despite decades of research on reverberant speech, comparing methods remains difficult because most corpora lack per-file acoustic annotations or provide limited documentation for reproduction. We present RIR-Mega-Speech, a corpus of…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-29 Mandip Goswami

Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate…

Sound · Computer Science 2022-11-28 Sagnik Majumder , Changan Chen , Ziad Al-Halah , Kristen Grauman

The generation of room impulse responses (RIRs) using deep neural networks has attracted growing research interest due to its applications in virtual and augmented reality, audio postproduction, and related fields. Most existing approaches…

Sound · Computer Science 2025-07-17 Silvia Arellano , Chunghsin Yeh , Gautam Bhattacharya , Daniel Arteaga

Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-29 Cagdas Tuna , Altan Akat , H. Nazim Bicer , Andreas Walther , Emanuël A. P. Habets

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin