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Omnidirectional image and video super-resolution is a crucial research topic in low-level vision, playing an essential role in virtual reality and augmented reality applications. Its goal is to reconstruct high-resolution images or video…
Existing real-world video super-resolution (VSR) methods focus on designing a general degradation pipeline for open-domain videos while ignoring data intrinsic characteristics which strongly limit their performance when applying to some…
Different from the Single Image Super-Resolution(SISR) task, the key for Video Super-Resolution(VSR) task is to make full use of complementary information across frames to reconstruct the high-resolution sequence. Since images from…
Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…
Recent efforts have witnessed remarkable progress in Satellite Video Super-Resolution (SVSR). However, most SVSR methods usually assume the degradation is fixed and known, e.g., bicubic downsampling, which makes them vulnerable in…
In this work, very deep super-resolution (VDSR) method is presented for improving the spatial resolution of remotely sensed (RS) images for scale factor 4. The VDSR net is re-trained with Sentinel-2 images and with drone aero orthophoto…
Continuous space-time video super-resolution (C-STVSR) endeavors to upscale videos simultaneously at arbitrary spatial and temporal scales, which has recently garnered increasing interest. However, prevailing methods struggle to yield…
Diffusion models have shown superior performance in real-world video super-resolution (VSR). However, the slow processing speeds and heavy resource consumption of diffusion models hinder their practical application and deployment.…
Due to the limitations of capture devices and scenarios, egocentric videos frequently have low visual quality, mainly caused by high compression and severe motion blur. With the increasing application of egocentric videos, there is an…
In this paper, we study a practical space-time video super-resolution (STVSR) problem which aims at generating a high-framerate high-resolution sharp video from a low-framerate low-resolution blurry video. Such problem often occurs when…
Recent video super-resolution (VSR) approaches use deep neural networks to enhance low-quality input videos and recover visual detail, with diffusion-based methods in particular showing promising results. In this paper, we investigate…
In this paper, we explore the space-time video super-resolution task, which aims to generate a high-resolution (HR) slow-motion video from a low frame rate (LFR), low-resolution (LR) video. A simple solution is to split it into two…
Pre-trained video generation models hold great potential for generative video super-resolution (VSR). However, adapting them for full-size VSR, as most existing methods do, suffers from unnecessary intensive full-attention computation and…
Recurrent models have gained popularity in deep learning (DL) based video super-resolution (VSR), due to their increased computational efficiency, temporal receptive field and temporal consistency compared to sliding-window based models.…
Recent advancements in real-time super-resolution have enabled higher-quality video streaming, yet existing methods struggle with the unique challenges of compressed video content. Commonly used datasets do not accurately reflect the…
Existing real-world super-resolution (RSR) methods based on generative priors have achieved remarkable progress in producing high-quality and globally consistent reconstructions. However, they often struggle to recover fine-grained details…
Video super-resolution (VSR) approaches have shown impressive temporal consistency in upsampled videos. However, these approaches tend to generate blurrier results than their image counterparts as they are limited in their generative…
Space-time video super-resolution (STVSR) is the task of interpolating videos with both Low Frame Rate (LFR) and Low Resolution (LR) to produce High-Frame-Rate (HFR) and also High-Resolution (HR) counterparts. The existing methods based on…
Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons:…
The capability of video super-resolution (VSR) to synthesize high-resolution (HR) video from ideal datasets has been demonstrated in many works. However, applying the VSR model to real-world video with unknown and complex degradation…