Related papers: GPU-accelerated Guided Source Separation for Meeti…
As large language models (LLMs) scale out with tensor parallelism (TP) and pipeline parallelism (PP) and production stacks have aggressively optimized the data plane (attention/GEMM and KV cache), sampling, the decision plane that turns…
Statistical n-gram language models are widely used for context-biasing tasks in Automatic Speech Recognition (ASR). However, existing implementations lack computational efficiency due to poor parallelization, making context-biasing less…
We propose DAVIS, a Diffusion-based Audio-VIsual Separation framework that solves the audio-visual sound source separation task through generative learning. Existing methods typically frame sound separation as a mask-based regression…
3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…
Sound separation (SS) and target sound extraction (TSE) are fundamental techniques for addressing complex acoustic scenarios. While existing SS methods struggle with determining the unknown number of sound sources, TSE approaches require…
Edge Gaussian splatting (EGS), which aggregates data from distributed clients (e.g., drones) and trains a global GS model at the edge (e.g., ground server), is an emerging paradigm for scene reconstruction in low-altitude economy. Unlike…
We propose DiffSep, a new single channel source separation method based on score-matching of a stochastic differential equation (SDE). We craft a tailored continuous time diffusion-mixing process starting from the separated sources and…
Recent approaches in text-to-speech (TTS) synthesis employ neural network strategies to vocode perceptually-informed spectrogram representations directly into listenable waveforms. Such vocoding procedures create a computational bottleneck…
Personalized speech enhancement (PSE) models utilize additional cues, such as speaker embeddings like d-vectors, to remove background noise and interfering speech in real-time and thus improve the speech quality of online video conferencing…
Language Model (LM)-based generative modeling has emerged as a promising direction for TSE, offering potential for improved generalization and high-fidelity speech. We present GenTSE, a two-stage decoder-only generative LM approach for TSE:…
Recent advances in visually-induced audio generation are based on sampling short, low-fidelity, and one-class sounds. Moreover, sampling 1 second of audio from the state-of-the-art model takes minutes on a high-end GPU. In this work, we…
3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit…
This paper addresses the challenge of audio-visual single-microphone speech separation and enhancement in the presence of real-world environmental noise. Our approach is based on generative inverse sampling, where we model clean speech and…
Bayesian spectral deconvolution provides a data-driven framework for mathematical model selection and parameter estimation from spectral data. Although highly versatile, it becomes computationally expensive as the number of model…
In this paper, we present a novel multi-channel speech extraction system to simultaneously extract multiple clean individual sources from a mixture in noisy and reverberant environments. The proposed method is built on an improved…
Recent speaker verification (SV) systems have shown a trend toward adopting deeper speaker embedding extractors. Although deeper and larger neural networks can significantly improve performance, their substantial memory requirements hinder…
The vast majority of speech separation methods assume that the number of speakers is known in advance, hence they are specific to the number of speakers. By contrast, a more realistic and challenging task is to separate a mixture in which…
We present GFORS, a GPU-accelerated framework for large binary integer programs. It couples a first-order (PDHG-style) routine that guides the search in the continuous relaxation with a randomized, feasibility-aware sampling module that…
The state of the art in music source separation employs neural networks trained in a supervised fashion on multi-track databases to estimate the sources from a given mixture. With only few datasets available, often extensive data…
We propose a new method for separating superimposed sources using diffusion-based generative models. Our method relies only on separately trained statistical priors of independent sources to establish a new objective function guided by…