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Wearable collaborative robots stand to assist human wearers who need fall prevention assistance or wear exoskeletons. Such a robot needs to be able to constantly adapt to the surrounding scene based on egocentric vision, and predict the ego…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Weizhuo Wang , C. Karen Liu , Monroe Kennedy

Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…

Machine Learning · Computer Science 2026-04-10 Qiance Tang , Ziqi Wang , Jieyu Lin , Ziyun Li , Barbara De Salvo , Sai Qian Zhang

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Recent advancements in computer vision have seen a rise in the prominence of applications using neural networks to understand human poses. However, while accuracy has been steadily increasing on State-of-the-Art datasets, these datasets…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Ghazal Alinezhad Noghre , Armin Danesh Pazho , Justin Sanchez , Nathan Hewitt , Christopher Neff , Hamed Tabkhi

While egocentric cameras like GoPro are gaining popularity, the videos they capture are long, boring, and difficult to watch from start to end. Fast forwarding (i.e. frame sampling) is a natural choice for faster video browsing. However,…

Computer Vision and Pattern Recognition · Computer Science 2017-01-04 Yair Poleg , Tavi Halperin , Chetan Arora , Shmuel Peleg

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Wiktor Mucha , Martin Kampel

Accurate whole-body multi-person pose estimation and tracking is an important yet challenging topic in computer vision. To capture the subtle actions of humans for complex behavior analysis, whole-body pose estimation including the face,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Hao-Shu Fang , Jiefeng Li , Hongyang Tang , Chao Xu , Haoyi Zhu , Yuliang Xiu , Yong-Lu Li , Cewu Lu

Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhihong Wei

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes

Egocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Boshen Xu , Yuting Mei , Xinbi Liu , Sipeng Zheng , Qin Jin

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Matthias Jammot , Björn Braun , Paul Streli , Rafael Wampfler , Christian Holz

A robot's ability to anticipate the 3D action target location of a hand's movement from egocentric videos can greatly improve safety and efficiency in human-robot interaction (HRI). While previous research predominantly focused on semantic…

Robotics · Computer Science 2024-03-11 Irving Fang , Yuzhong Chen , Yifan Wang , Jianghan Zhang , Qiushi Zhang , Jiali Xu , Xibo He , Weibo Gao , Hao Su , Yiming Li , Chen Feng

Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Li Yuan , Shuning Chang , Xuecheng Nie , Ziyuan Huang , Yichen Zhou , Yunpeng Chen , Jiashi Feng , Shuicheng Yan

Egocentric 3D human pose estimation (HPE) from images is challenging due to severe self-occlusions and strong distortion introduced by the fish-eye view from the head mounted camera. Although existing works use intermediate heatmap-based…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Jinman Park , Kimathi Kaai , Saad Hossain , Norikatsu Sumi , Sirisha Rambhatla , Paul Fieguth

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

Monocular egocentric 3D human motion capture remains a significant challenge, particularly under conditions of low lighting and fast movements, which are common in head-mounted device applications. Existing methods that rely on RGB cameras…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Alain Pagani , Didier Stricker , Christian Theobalt , Vladislav Golyanik

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort by possibly needed marker suits, and…

Computer Vision and Pattern Recognition · Computer Science 2017-01-03 Helge Rhodin , Christian Richardt , Dan Casas , Eldar Insafutdinov , Mohammad Shafiei , Hans-Peter Seidel , Bernt Schiele , Christian Theobalt

Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intelligent assistant could perform in the moment. To address…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Steven Abreu , Tiffany D. Do , Karan Ahuja , Eric J. Gonzalez , Lee Payne , Daniel McDuff , Mar Gonzalez-Franco

While recent two-stage many-to-one deep learning models have demonstrated great success in 3D human pose estimation, such models are inefficient ways to detect 3D key points in a sequential video relative to one-shot and many-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 David C. Jeong , Hongji Liu , Saunder Salazar , Jessie Jiang , Christopher A. Kitts