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Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their…

Computer Vision and Pattern Recognition · Computer Science 2017-07-04 Yinda Zhang , Shuran Song , Ersin Yumer , Manolis Savva , Joon-Young Lee , Hailin Jin , Thomas Funkhouser

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

Machine Learning · Computer Science 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Rustin Soraki , Homanga Bharadhwaj , Ali Farhadi , Roozbeh Mottaghi

For augmented reality (AR), it is important that virtual assets appear to `sit among' real world objects. The virtual element should variously occlude and be occluded by real matter, based on a plausible depth ordering. This occlusion…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Jamie Watson , Mohamed Sayed , Zawar Qureshi , Gabriel J. Brostow , Sara Vicente , Oisin Mac Aodha , Michael Firman

Augmented reality (AR) overlays digital content onto the reality. In AR system, correct and precise estimations of user's visual fixations and head movements can enhance the quality of experience by allocating more computation resources on…

Image and Video Processing · Electrical Eng. & Systems 2020-07-21 Yucheng Zhu , Xiongkuo Min , DanDan Zhu , Ke Gu , Jiantao Zhou , Guangtao Zhai , Xiaokang Yang , Wenjun Zhang

The animation of user avatars plays a crucial role in conveying their pose, gestures, and relative distances to virtual objects or other users. Self-avatar animation in immersive VR helps improve the user experience and provides a Sense of…

Human-Computer Interaction · Computer Science 2022-09-26 Jose Luis Ponton , Haoran Yun , Carlos Andujar , Nuria Pelechano

In immersive Virtual Reality (VR), your brain can trick you into believing that your virtual hands are your real hands. Manipulating the representation of the body, namely the avatar, is a potentially powerful tool for the design of…

Human-Computer Interaction · Computer Science 2020-07-28 Tugce Akkoc , Emre Ugur , Inci Ayhan

We provide a rigorous mathematical treatment to the crowding issue in data visualization when high dimensional data sets are projected down to low dimensions for visualization. By properly adjusting the capacity of high dimensional balls,…

Machine Learning · Computer Science 2021-06-02 Rongrong Wang , Xiaopeng Zhang

Virtual and augmented reality systems increasingly demand intelligent adaptation to user behaviors for enhanced interaction experiences. Achieving this requires accurately understanding human intentions and predicting future situated…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yuan Xu , Zimu Zhang , Xiaoxuan Ma , Wentao Zhu , Yu Qiao , Yizhou Wang

Autonomous driving is a multi-task problem requiring a deep understanding of the visual environment. End-to-end autonomous systems have attracted increasing interest as a method of learning to drive without exhaustively programming…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Alexander Makrigiorgos , Ali Shafti , Alex Harston , Julien Gerard , A. Aldo Faisal

Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…

Human-Computer Interaction · Computer Science 2022-09-23 Pier Paolo Tricomi , Federica Nenna , Luca Pajola , Mauro Conti , Luciano Gamberini

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array…

Human-Computer Interaction · Computer Science 2021-03-30 Gavin Buckingham

Virtual reality (VR) users often encounter interruptions, posing challenges to maintaining real-world awareness during immersive experiences. The Passthrough feature in VR headsets allows users to view their physical surroundings without…

Human-Computer Interaction · Computer Science 2025-03-21 Zixuan Guo , Yuekai Shi , Tiantian Ye , Tingjie Wan , Hai-Ning Liang

Virtual reality (VR) can create compelling experiences that evoke presence, the sense of ``being there.'' However, problems in rendering can create sensorimotor disruptions that undermine presence and task performance. Presence is typically…

Human-Computer Interaction · Computer Science 2025-10-28 Lukas Gehrke , Leonie Terfurth , Klaus Gramann

This paper explores the capabilities of convolutional neural networks to deal with a task that is easily manageable for humans: perceiving 3D pose of a human body from varying angles. However, in our approach, we are restricted to using a…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Agne Grinciunaite , Amogh Gudi , Emrah Tasli , Marten den Uyl

Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…

Human-Computer Interaction · Computer Science 2022-05-05 Elena Arabadzhiyska , Cara Tursun , Hans-Peter Seidel , Piotr Didyk

Recent research has proposed teleoperation of robotic and aerial vehicles using head motion tracked by a head-mounted display (HMD). First-person views of the vehicles are usually captured by onboard cameras and presented to users through…

Human-Computer Interaction · Computer Science 2020-02-03 Jingbo Zhao , Robert S. Allison , Margarita Vinnikov , Sion Jennings