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Related papers: MIME: Human-Aware 3D Scene Generation

200 papers

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

Hands are dexterous and highly versatile manipulators that are central to how humans interact with objects and their environment. Consequently, modeling realistic hand-object interactions, including the subtle motion of individual fingers,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Omid Taheri , Yi Zhou , Dimitrios Tzionas , Yang Zhou , Duygu Ceylan , Soren Pirk , Michael J. Black

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Motion serves as a powerful cue for scene perception and understanding by separating independently moving surfaces and organizing the physical world into distinct entities. We introduce SIRE, a self-supervised method for motion discovery of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Cameron Smith , Basile Van Hoorick , Vitor Guizilini , Yue Wang

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Yang Zheng , Yanchao Yang , Kaichun Mo , Jiaman Li , Tao Yu , Yebin Liu , C. Karen Liu , Leonidas J. Guibas

Humanoid motion control has witnessed significant breakthroughs in recent years, with deep reinforcement learning (RL) emerging as a primary catalyst for achieving complex, human-like behaviors. However, the high dimensionality and…

Despite advances in indoor 3D scene layout generation, synthesizing scenes with dense object arrangements remains challenging. Existing methods focus on large furniture while neglecting smaller objects, resulting in unrealistically empty…

Graphics · Computer Science 2025-12-08 Hou In Derek Pun , Hou In Ivan Tam , Austin T. Wang , Xiaoliang Huo , Angel X. Chang , Manolis Savva

Recent advancements in deep learning, computer vision, and embodied AI have given rise to synthetic causal reasoning video datasets. These datasets facilitate the development of AI algorithms that can reason about physical interactions…

Artificial Intelligence · Computer Science 2021-08-16 Jiafei Duan , Samson Yu Bai Jian , Cheston Tan

Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Liyuan Zhu , Shengyu Huang , Konrad Schindler , Iro Armeni

Three-dimensional scene generation is crucial in computer vision, with applications spanning autonomous driving, gaming and the metaverse. Current methods either lack user control or rely on imprecise, non-intuitive conditions. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuheng Liu , Xinke Li , Yuning Zhang , Lu Qi , Xin Li , Wenping Wang , Chongshou Li , Xueting Li , Ming-Hsuan Yang

Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Samaneh Azadi , Akbar Shah , Thomas Hayes , Devi Parikh , Sonal Gupta

Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce accurate and natural motion sequences due to a lack of…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Muhammed Kocabas , Nikos Athanasiou , Michael J. Black

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

The connection between our 3D surroundings and the descriptive language that characterizes them would be well-suited for localizing and generating human motion in context but for one problem. The complexity introduced by multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zoltán Á. Milacski , Koichiro Niinuma , Ryosuke Kawamura , Fernando de la Torre , László A. Jeni

Synthesizing text-driven 3D human motion within realistic scenes requires learning both semantic intent ("walk to the couch") and physical feasibility (e.g., avoiding collisions). Current methods use generative frameworks that…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Anindita Ghosh , Vladislav Golyanik , Taku Komura , Philipp Slusallek , Christian Theobalt , Rishabh Dabral

Humans are able to form a complex mental model of the environment they move in. This mental model captures geometric and semantic aspects of the scene, describes the environment at multiple levels of abstractions (e.g., objects, rooms,…