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In this paper, we give a simple characterization of a set of popular matchings defined by preference lists with ties. By employing our characterization, we propose a polynomial time algorithm for finding a minimum cost popular matching.

Data Structures and Algorithms · Computer Science 2025-03-07 Tomomi Matsui , Takayoshi Hamaguchi

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

An election over a finite set of candidates is called single-crossing if, as we sweep through the list of voters from left to right, the relative order of every pair of candidates changes at most once. Such elections have many attractive…

Computer Science and Game Theory · Computer Science 2019-06-25 Nathann Cohenn , Edith Elkind , Foram Lakhani

Decision-making problems in uncertain or stochastic domains are often formulated as Markov decision processes (MDPs). Policy iteration (PI) is a popular algorithm for searching over policy-space, the size of which is exponential in the…

Artificial Intelligence · Computer Science 2013-01-30 Yishay Mansour , Satinder Singh

Many centralized mechanisms for two-sided matching markets that enjoy strong theoretical properties assume that the planner solicits full information on the preferences of each participating agent. In particular, they expect that…

Computer Science and Game Theory · Computer Science 2025-06-09 Yuri Faenza , Aapeli Vuorinen

Estimating consumer preferences is central to many problems in economics and marketing. This paper develops a flexible framework for learning individual preferences from partial ranking information by interpreting observed rankings as…

Machine Learning · Statistics 2026-02-19 Yu-Chang Chen , Chen Chian Fuh , Shang En Tsai

We consider popular matching problems in both bipartite and non-bipartite graphs with strict preference lists. It is known that every stable matching is a min-size popular matching. A subclass of max-size popular matchings called dominant…

Discrete Mathematics · Computer Science 2018-06-13 Yuri Faenza , Telikepalli Kavitha , Vladlena Powers , Xingyu Zhang

Common experience suggests that many networks might possess community structure - division of vertices into groups, with a higher density of edges within groups than between them. Here we describe a new computer algorithm that detects…

Statistical Mechanics · Physics 2015-06-24 M. E. J. Newman , M. Girvan

The Schulze method is a voting rule widely used in practice and enjoys many positive axiomatic properties. While it is computable in polynomial time, its straight-forward implementation does not scale well for large elections. In this…

Computer Science and Game Theory · Computer Science 2025-06-19 Theresa Csar , Martin Lackner , Reinhard Pichler

A maximum priority matching is a matching in an undirected graph that maximizes a priority score defined with respect to given vertex priorities. An earlier paper showed how to find maximum priority matchings in unweighted graphs. This…

Data Structures and Algorithms · Computer Science 2016-01-01 Jonathan Turner

Learning to rank -- producing a ranked list of items specific to a query and with respect to a set of supervisory items -- is a problem of general interest. The setting we consider is one in which no analytic description of what constitutes…

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

The notion of preferences plays an important role in many disciplines including service robotics which is concerned with scenarios in which robots interact with humans. These interactions can be favored by robots taking human preferences…

We study a family of distance functions on rankings that allow for asymmetric treatments of alternatives and consider the distinct relevance of the top and bottom positions for ordered lists. We provide a full axiomatic characterization of…

Computer Science and Game Theory · Computer Science 2024-03-28 Andrea Aveni , Ludovico Crippa , Giulio Principi

We consider preferential attachment random graphs which may be obtained as follows: It starts with a single node. If a new node appears, it is linked by an edge to one or more existing node(s) with a probability proportional to function of…

Probability · Mathematics 2015-01-29 K. Doku-Amponsah , F. O. Mettle , E. N. N. Nortey

Computing reachability probabilities is a fundamental problem in the analysis of probabilistic programs. This paper aims at a comprehensive and comparative account on various martingale-based methods for over- and under-approximating…

Programming Languages · Computer Science 2018-11-16 Toru Takisaka , Yuichiro Oyabu , Natsuki Urabe , Ichiro Hasuo

Given a set $A$ of $n$ people and a set $B$ of $m \geq n$ items, with each person having a list that ranks his/her preferred items in order of preference, we want to match every person with a unique item. A matching $M$ is called popular if…

Discrete Mathematics · Computer Science 2019-10-29 Suthee Ruangwises , Toshiya Itoh

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

We introduce a new type of preferential attachment tree that includes choices in its evolution, like with Achlioptas processes. At each step in the growth of the graph, a new vertex is introduced. Two possible neighbor vertices are selected…

Probability · Mathematics 2014-02-18 Yury Malyshkin , Elliot Paquette

We consider the problem of probably approximately correct (PAC) ranking $n$ items by adaptively eliciting subset-wise preference feedback. At each round, the learner chooses a subset of $k$ items and observes stochastic feedback indicating…

Machine Learning · Computer Science 2019-03-06 Aadirupa Saha , Aditya Gopalan