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A dominating set of a graph $G=(V,E)$ is a subset of vertices $S\subseteq V$ such that every vertex $v\in V\setminus S$ has at least one neighbor in set $S$. The corresponding optimization problem is known to be NP-hard. The best known…

Discrete Mathematics · Computer Science 2024-12-23 Ernesto Parra Inza , José María Sigarreta Almira , Nodari Vakhania

Popular matchings provide a model of matching under preferences in which a solution corresponds to a Condorcet winner in voting systems. In a bipartite graph in which the vertices have preferences over their neighbours, a matching is…

Computer Science and Game Theory · Computer Science 2025-08-04 Yuga Kanaya , Kenjiro Takazawa

Important data mining problems such as nearest-neighbor search and clustering admit theoretical guarantees when restricted to objects embedded in a metric space. Graphs are ubiquitous, and clustering and classification over graphs arise in…

Combinatorics · Mathematics 2018-01-16 Jose Bento , Stratis Ioannidis

A graph is $\ell$-choosable if, for any choice of lists of $\ell$ colors for each vertex, there is a list coloring, which is a coloring where each vertex receives a color from its list. We study complexity issues of choosability of graphs…

Discrete Mathematics · Computer Science 2017-08-14 Marc Demange , Dominique de Werra

Given a data-set of consumer behaviour, the Revealed Preference Graph succinctly encodes inferred relative preferences between observed outcomes as a directed graph. Not all graphs can be constructed as revealed preference graphs when the…

Computer Science and Game Theory · Computer Science 2018-07-31 Shant Boodaghians

In principle, the rules of links formation of a network model can be considered as a kind of link prediction algorithm. By revisiting the preferential attachment mechanism for generating a scale-free network, here we propose a class of…

Physics and Society · Physics 2012-11-09 Ke Hu , Ju Xiang , Wanchun Yang , Xiaoke Xu , Yi Tang

The matrices of spanning rooted forests are studied as a tool for analysing the structure of networks and measuring their properties. The problems of revealing the basic bicomponents, measuring vertex proximity, and ranking from preference…

Combinatorics · Mathematics 2013-05-29 Pavel Chebotarev , Rafig Agaev

Social choice becomes easier on restricted preference domains such as single-peaked, single-crossing, and Euclidean preferences. Many impossibility theorems disappear, the structure makes it easier to reason about preferences, and…

Computer Science and Game Theory · Computer Science 2025-03-25 Edith Elkind , Martin Lackner , Dominik Peters

In this paper, we construct and compare algorithmic approaches to solve the Preference Consistency Problem for preference statements based on hierarchical models. Instances of this problem contain a set of preference statements that are…

Logic in Computer Science · Computer Science 2024-11-01 Anne-Marie George , Nic Wilson , Barry O'Sullivan

Ranking problems, also known as preference learning problems, define a widely spread class of statistical learning problems with many applications, including fraud detection, document ranking, medicine, credit risk screening, image ranking…

Machine Learning · Computer Science 2020-12-17 Tino Werner

We consider the problems of deciding whether an input graph can be modified by removing/adding at most k vertices/edges such that the result of the modification satisfies some property definable in first-order logic. We establish a number…

Data Structures and Algorithms · Computer Science 2019-02-27 Fedor V. Fomin , Petr A. Golovach , Dimitrios M. Thilikos

The classical linear ordering problem seeks a single ranking representing a given preference matrix. While suitable for homogeneous populations, it fails when observed preferences arise from several latent groups with distinct ranking…

Optimization and Control · Mathematics 2026-05-15 Juan A. Aledo , Concepción Domínguez , Juan de Dios Jaime-Alcántara , Mercedes Landete

Data pruning, or instance selection, is an important problem in machine learning especially in terms of nearest neighbour classifier. However, in data pruning which speeds up the prediction phase, there is an issue related to the speed and…

Machine Learning · Computer Science 2025-01-22 Marcin Blachnik , Piotr Ciepliński

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We introduce a generalized version of the famous Stable Marriage problem, now based on multi-modal preference lists. The central twist herein is to allow each agent to rank its potentially matching counterparts based on more than one…

Multiagent Systems · Computer Science 2018-01-10 Jiehua Chen , Rolf Niedermeier , Piotr Skowron

This paper considers a natural generalization of the online list access problem in the paid exchange model, where additionally there can be precedence constraints ("dependencies") among the nodes in the list. For example, this…

Data Structures and Algorithms · Computer Science 2021-04-20 Maciej Pacut , Juan Vanerio , Vamsi Addanki , Arash Pourdamghani , Gabor Retvari , Stefan Schmid

The input of the popular roommates problem consists of a graph $G = (V, E)$ and for each vertex $v\in V$, strict preferences over the neighbors of $v$. Matching $M$ is more popular than $M'$ if the number of vertices preferring $M$ to $M'$…

Discrete Mathematics · Computer Science 2021-07-15 Erika Bérczi-Kovács , Ágnes Cseh , Kata Kosztolányi , Attila Mályusz

This paper focuses on two-sided matching where one side (a hospital or firm) is matched to the other side (a doctor or worker) so as to maximize a cardinal objective under general feasibility constraints. In a standard model, even though…

Computer Science and Game Theory · Computer Science 2019-07-10 Yasushi Kawase , Atsushi Iwasaki

We present an extension-based approach for computing and verifying preferences in an abstract argumentation system. Although numerous argumentation semantics have been developed previously for identifying acceptable sets of arguments from…

Artificial Intelligence · Computer Science 2024-03-27 Quratul-ain Mahesar , Nir Oren , Wamberto W. Vasconcelos

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann