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Image demosaicing and super-resolution are two important tasks in color imaging pipeline. So far they have been mostly independently studied in the open literature of deep learning; little is known about the potential benefit of formulating…
We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in…
Diffusion-based Real-World Image Super-Resolution (Real-ISR) achieves impressive perceptual quality but suffers from high computational costs due to iterative sampling. While recent distillation approaches leveraging large-scale…
Occlusion is a common problem with biometric recognition in the wild. The generalization ability of CNNs greatly decreases due to the adverse effects of various occlusions. To this end, we propose a novel unified framework integrating the…
Most conventional supervised super-resolution (SR) algorithms assume that low-resolution (LR) data is obtained by downscaling high-resolution (HR) data with a fixed known kernel, but such an assumption often does not hold in real scenarios.…
Representing 3D scenes from multiview images is a core challenge in computer vision and graphics, which requires both precise rendering and accurate reconstruction. Recently, 3D Gaussian Splatting (3DGS) has garnered significant attention…
Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…
Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…
High Resolution (HR) medical images provide rich anatomical structure details to facilitate early and accurate diagnosis. In MRI, restricted by hardware capacity, scan time, and patient cooperation ability, isotropic 3D HR image acquisition…
This paper focuses on the problem of learning 6-DOF grasping with a parallel jaw gripper in simulation. We propose the notion of a geometry-aware representation in grasping based on the assumption that knowledge of 3D geometry is at the…
3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…
Despite 3D Gaussian Splatting (3DGS) excelling in most configurations, it lacks generalization across novel viewpoints in a few-shot scenario because it overfits to the sparse observations. We revisit 3DGS optimization from a machine…
High-resolution texture maps are necessary for representing real-world objects accurately with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality virtual 3D scenes on devices having low…
We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…
We propose a novel multi-stage depth super-resolution network, which progressively reconstructs high-resolution depth maps from explicit and implicit high-frequency features. The former are extracted by an efficient transformer processing…
Deep learning-based image retrieval has been emphasized in computer vision. Representation embedding extracted by deep neural networks (DNNs) not only aims at containing semantic information of the image, but also can manage large-scale…
This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…
This work presents a lightweight super-resolution (LiteSR) neural network for depth and intensity images acquired from a consumer-grade single-photon avalanche diode (SPAD) array with a 48x32 spatial resolution. The proposed framework…
Image super-resolution (SR) is a representative low-level vision problem. Although deep SR networks have achieved extraordinary success, we are still unaware of their working mechanisms. Specifically, whether SR networks can learn semantic…
Learning 3D representations that generalize well to arbitrarily oriented inputs is a challenge of practical importance in applications varying from computer vision to physics and chemistry. We propose a novel multi-resolution convolutional…