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Contactless Electrooculography (EOC) using electric charge variation (QVar) sensing has recently emerged as a promising eye-tracking technique for wearable devices. QVar enables low-power and unobtrusive interaction without requiring…

Human-Computer Interaction · Computer Science 2025-11-12 Alan Magdaleno , Pietro Bonazzi , Tommaso Polonelli , Michele Magno

The Google Glass is a mobile device designed to be worn as eyeglasses. This form factor enables new usage possibilities, such as hands-free video chats and instant web search. However, its shape also hampers its potential: (1) battery size,…

Human-Computer Interaction · Computer Science 2014-04-07 Robert LiKamWa , Zhen Wang , Aaron Carroll , Felix Xiaozhu Lin , Lin Zhong

The rapid adoption of micromobility solutions, particularly two-wheeled vehicles like e-scooters and e-bikes, has created an urgent need for reliable autonomous riding (AR) technologies. While autonomous driving (AD) systems have matured…

Image sensors hold a pivotal role in society due to their ability to capture vast amounts of information. Traditionally, image sensors are opaque due to light absorption in both the pixels and the read-out electronics that are stacked on…

Artificial Intelligence (AI) is revolutionizing assistive technologies. It offers innovative solutions to enhance the quality of life for individuals with visual impairments. This review examines the development, applications, and impact of…

Human-Computer Interaction · Computer Science 2025-03-21 Prudhvi Naayini , Praveen Kumar Myakala , Chiranjeevi Bura , Anil Kumar Jonnalagadda , Srikanth Kamatala

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

Human-Computer Interaction · Computer Science 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

Augmented Reality (AR) is becoming mobile. Mobile devices have many constraints but also rich new features that traditional desktop computers do not have. There are several survey papers on AR, but none is dedicated to Mobile Augmented…

Graphics · Computer Science 2013-09-19 Zhanpeng Huang , Pan Hui , Christoph Peylo , Dimitris Chatzopoulos

Earable devices, wearables positioned in or around the ear, are undergoing a rapid transformation from audio-centric accessories into multifunctional systems for interaction, contextual awareness, and health monitoring. This evolution is…

The emergence of mobile eye trackers embedded in next generation smartphones or VR displays will make it possible to trace not only what objects we look at but also the level of attention in a given situation. Exploring whether we can…

Human-Computer Interaction · Computer Science 2016-02-17 Per Bækgaard , Michael Kai Petersen , Jakob Eg Larsen

Study of eye-movement is being employed in Human Computer Interaction (HCI) research. Eye - gaze tracking is one of the most challenging problems in the area of computer vision. The goal of this paper is to present a review of latest…

Computer Vision and Pattern Recognition · Computer Science 2013-12-24 H. R. Chennamma , Xiaohui Yuan

Wearable devices like smart glasses have gained popularity across various applications. However, their limited computational capabilities pose challenges for tasks that require extensive processing, such as image and video processing,…

Networking and Internet Architecture · Computer Science 2023-08-15 Abdenacer Naouri , Nabil Abdelkader Nouri , Attia Qammar , Feifei Shi , Huansheng Ning , Sahraoui Dhelim

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

Eye tracking for wearable systems demands low latency and milliwatt-level power, but conventional frame-based pipelines struggle with motion blur, high compute cost, and limited temporal resolution. Such capabilities are vital for enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Paul Hueber , Luca Peres , Florian Pitters , Alejandro Gloriani , Oliver Rhodes

Mixed Reality (MR) devices require a world with always-on sensors and real-time processing applied to their outputs. We have grappled with some of the ethical concerns presented by this scenario, such as bystander privacy issues with…

Human-Computer Interaction · Computer Science 2020-07-21 Diane Hosfelt , Nicole Shadowen

Thanks to the eye-tracking sensors that are embedded in emerging consumer devices like the Vive Pro Eye, we demonstrate that it is feasible to deliver user authentication via eye movement biometrics.

Human-Computer Interaction · Computer Science 2022-07-07 Dillon Lohr , Saide Johnson , Samantha Aziz , Oleg Komogortsev

Augmented Reality (AR) systems, while enhancing task performance through real-time guidance, pose risks of inducing cognitive tunneling-a hyperfocus on virtual content that compromises situational awareness (SA) in safety-critical…

Machine Learning · Computer Science 2025-09-03 Zhehan Qu , Tianyi Hu , Christian Fronk , Maria Gorlatova

Eye-tracking technology has gained significant attention in recent years due to its wide range of applications in human-computer interaction, virtual and augmented reality, and wearable health. Traditional RGB camera-based eye-tracking…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Argha Sen , Nuwan Bandara , Ila Gokarn , Thivya Kandappu , Archan Misra