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While monocular 3D pose estimation seems to have achieved very accurate results on the public datasets, their generalization ability is largely overlooked. In this work, we perform a systematic evaluation of the existing methods and find…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Jiajun Su , Chunyu Wang , Xiaoxuan Ma , Wenjun Zeng , Yizhou Wang

Probabilistic Virtual Fixtures (VFs) enable the adaptive selection of the most suitable haptic feedback for each phase of a task, based on learned or perceived uncertainty. While keeping the human in the loop remains essential, for…

This paper presents VTN, a transformer-based framework for video recognition. Inspired by recent developments in vision transformers, we ditch the standard approach in video action recognition that relies on 3D ConvNets and introduce a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Daniel Neimark , Omri Bar , Maya Zohar , Dotan Asselmann

Recommendation systems are being explored by Cable TV operators to improve user satisfaction with services, such as Live TV and Video on Demand (VOD) services. More recently, Catch-up TV has been introduced, allowing users to watch recent…

Information Retrieval · Computer Science 2016-09-14 Diogo Goncalves , Miguel Costa , Francisco M. Couto

The real-time bidding (RTB), aka programmatic buying, has recently become the fastest growing area in online advertising. Instead of bulking buying and inventory-centric buying, RTB mimics stock exchanges and utilises computer algorithms to…

Computer Science and Game Theory · Computer Science 2013-06-28 Shuai Yuan , Jun Wang , Xiaoxue Zhao

We present Query2Prod2Vec, a model that grounds lexical representations for product search in product embeddings: in our model, meaning is a mapping between words and a latent space of products in a digital shop. We leverage shopping…

Information Retrieval · Computer Science 2021-04-07 Federico Bianchi , Jacopo Tagliabue , Bingqing Yu

Multiple works have applied deep learning to fringe projection profilometry (FPP) in recent years. However, to obtain a large amount of data from actual systems for training is still a tricky problem, and moreover, the network design and…

Image and Video Processing · Electrical Eng. & Systems 2025-04-02 Fanzhou Wang , Chenxing Wang , Qingze Guan

Retrieving semantically similar but visually distinct contents has been a critical capability in visual search systems. In this work, we aim to tackle this problem with Visual Product Graph (VPG), leveraging high-performance infrastructure…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yue Li Du , Ben Alexander , Mikhail Antonenka , Rohan Mahadev , Hao-yu Wu , Dmitry Kislyuk

We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such…

Computer Vision and Pattern Recognition · Computer Science 2017-12-08 Alasdair Newson , Andrés Almansa , Matthieu Fradet , Yann Gousseau , Patrick Pérez

Video inpainting involves modifying local regions within a video, ensuring spatial and temporal consistency. Most existing methods focus primarily on scene completion (i.e., filling missing regions) and lack the capability to insert new…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Shiyuan Yang , Zheng Gu , Liang Hou , Xin Tao , Pengfei Wan , Xiaodong Chen , Jing Liao

The fast growth of E-Commerce creates a global market worth USD 821 billion for online fashion shopping. What unique about fashion presentation is that, the same design can usually be offered with different cloths textures. However, only…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Youyi Zhan , Tuanfeng Y. Wang , Tianjia Shao , Kun Zhou

Localization is an essential capability for mobile robots. A rapidly growing field of research in this area is Visual Place Recognition (VPR), which is the ability to recognize previously seen places in the world based solely on images.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Stefan Schubert , Peer Neubert , Sourav Garg , Michael Milford , Tobias Fischer

Video contents have become a critical tool for promoting products in E-commerce. However, the lack of automatic promotional video generation solutions makes large-scale video-based promotion campaigns infeasible. The first step of…

Multimedia · Computer Science 2021-03-31 Chang Liu , Yi Dong , Han Yu , Zhiqi Shen , Zhanning Gao , Pan Wang , Changgong Zhang , Peiran Ren , Xuansong Xie , Lizhen Cui , Chunyan Miao

This paper introduces a visual-based localization method for autonomous vehicles (AVs) that operate in the absence of any complicated hardware system but a single camera. Visual localization refers to techniques that aim to find the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Sara Zahedian , Kaveh Farokhi Sadabadi , Amir Nohekhan

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Shengguang Wu , Xiaohan Wang , Yuhui Zhang , Hao Zhu , Serena Yeung-Levy

Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and largely inaccessible to everyday users. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Hao-Yu Hsu , Zhi-Hao Lin , Albert Zhai , Hongchi Xia , Shenlong Wang

Despite the long history of image and video stitching research, existing academic and commercial solutions still produce strong artifacts. In this work, we propose a wide-baseline video stitching algorithm for linear camera arrays that is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Wei-Sheng Lai , Orazio Gallo , Jinwei Gu , Deqing Sun , Ming-Hsuan Yang , Jan Kautz

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Placing is a necessary skill for a personal robot to have in order to perform tasks such as arranging objects in a disorganized room. The object placements should not only be stable but also be in their semantically preferred placing areas…

Robotics · Computer Science 2012-02-09 Yun Jiang , Marcus Lim , Changxi Zheng , Ashutosh Saxena

Domestic service robots such as lawn mowing and vacuum cleaning robots are the most numerous consumer robots in existence today. While early versions employed random exploration, recent systems fielded by most of the major manufacturers…

Robotics · Computer Science 2016-05-26 James Mount , Michael Milford
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