Related papers: Parallelizing Maximal Clique Enumeration on GPUs
Maximal Clique Enumeration (MCE) is a fundamental graph mining problem, and is useful as a primitive in identifying dense structures in a graph. Due to the high computational cost of MCE, parallel methods are imperative for dealing with…
We present shared-memory parallel methods for Maximal Clique Enumeration (MCE) from a graph. MCE is a fundamental and well-studied graph analytics task, and is a widely used primitive for identifying dense structures in a graph. Due to its…
Maximal Biclique Enumeration (MBE) holds critical importance in graph theory with applications extending across fields such as bioinformatics, social networks, and recommendation systems. However, its computational complexity presents…
As a fundamental task in graph data management, maximal clique enumeration (MCE) has attracted extensive attention from both academic and industrial communities due to its wide range of applications. However, MCE is very challenging as the…
The maximal clique enumeration (MCE) problem has numerous applications in biology, chemistry, sociology, and graph modeling. Though this problem is well studied, most current research focuses on finding solutions in large sparse graphs or…
Finding small vertex covers in a graph has applications in numerous domains. Two common formulations of the problem include: Minimum Vertex Cover, which finds the smallest vertex cover in a graph, and Parameterized Vertex Cover, which finds…
Counting k-cliques in a graph is an important problem in graph analysis with many applications such as community detection and graph partitioning. Counting k-cliques is typically done by traversing search trees starting at each vertex in…
Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…
Maximal clique enumeration (MCE) is crucial for tasks like community detection and biological network analysis. Existing algorithms typically adopt the branch-and-bound framework with the vertex-oriented Bron-Kerbosch (BK) branching…
Finding a maximum clique in a given graph is one of the fundamental NP-hard problems. We compare two multi-core thread-parallel adaptations of a state-of-the-art branch and bound algorithm for the maximum clique problem, and provide a novel…
The kd-tree is a fundamental tool in computer science. Among other applications, the application of kd-tree search (by the tree method) to the fast evaluation of particle interactions and neighbor search is highly important, since the…
Finding cohesive subgraphs in a large graph has many important applications, such as community detection and biological network analysis. Clique is often a too strict cohesive structure since communities or biological modules rarely form as…
Maximal clique enumeration (MCE) is a fundamental problem in graph theory and is used in many applications, such as social network analysis, bioinformatics, intelligent agent systems, cyber security, etc. Most existing MCE algorithms focus…
The maximum clique (MC) problem is a challenging graph mining problem which, due to its NP-hard nature, can take a substantial amount of execution time. The MC problem is dominated by set intersection operations similar to Maximal Clique…
We propose a fast, parallel maximum clique algorithm for large sparse graphs that is designed to exploit characteristics of social and information networks. The method exhibits a roughly linear runtime scaling over real-world networks…
The rapid advancement of GPU technology has unlocked powerful parallel processing capabilities, creating new opportunities to enhance classic search algorithms. This hardware has been exploited in best-first search algorithms with neural…
I present a new GPU implementation of the wavelet tree data structure. It includes binary rank and select support structures that provide at least 10 times higher throughput of binary rank and select queries than the best publicly available…
We present a parallel algorithm for computing the treewidth of a graph on a GPU. We implement this algorithm in OpenCL, and experimentally evaluate its performance. Our algorithm is based on an $O^*(2^{n})$-time algorithm that explores the…
We propose a parallel graph-based data clustering algorithm using CUDA GPU, based on exact clustering of the minimum spanning tree in terms of a minimum isoperimetric criteria. We also provide a comparative performance analysis of our…
Similarity search, the task of identifying objects most similar to a given query object under a specific metric, has gathered significant attention due to its practical applications. However, the absence of coordinate information to…