Related papers: Collision detection for N-body Kepler systems
In this paper, we present a new hybrid algorithm for the time integration of collisional N-body systems. In this algorithm, gravitational force between two particles is divided into short-range and long-range terms, using a…
For problems in astrophysics, planetary science and beyond, numerical simulations are often limited to simulating fewer particles than in the real system. To model collisions, the simulated particles (aka superparticles) need to be inflated…
Collision detection of a large number N of particles can be challenging. Directly testing N particles for collision among each other leads to N 2 queries. Especially in scenarios, where fast, densely packed particles interact, challenges…
Direct collisions between finite-sized particles occur commonly in many areas of astrophysics. Such collisions are typically mediated by chaotic, bound gravitational interactions involving small numbers of particles. An important…
We present a new, simple, fast algorithm to numerically evolve disks of inelastically colliding particles surrounding a central star. Our algorithm adds negligible computational cost to the fastest existing collisionless N-body codes, and…
Collisional fragmentation is a ubiquitous phenomenon arising in a variety of astrophysical systems, from asteroid belts to debris and protoplanetary disks. Numerical studies of fragmentation typically rely on discretizing the size…
The dynamical interaction of minor bodies (such as comets or asteroids) with planets plays an essential role in the planetary system's architecture and evolution. As a result of these interactions, structures like the Kuiper belt and the…
We study the accumulation of errors in cosmological N-body algorithms that are caused by representing the continuous distribution of matter by massive particles, comparing the PPPM and Adaptive Multigrid codes. We use for this a new measure…
Stellar systems are broadly divided into collisional and non-collisional. The latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, while either computationally expensive direct…
There is increasing evidence that many km-sized bodies in the Solar System are piles of rubble bound together by gravity. We present results from a project to map the parameter space of collisions between km-sized spherical rubble piles.…
We consider geometric collision-detection problems for modular reconfigurable robots. Assuming the nodes (modules) are connected squares on a grid, we investigate the complexity of deciding whether collisions may occur, or can be avoided,…
NASA's Kepler mission discovered $\sim700$ planets in multi-planet systems containing 3 or more transiting bodies, many of which are super-Earths and mini-Neptunes in compact configurations. Using $N$-body simulations, we examine the in…
Studying the orbital stability of multi-planet systems is essential to understand planet formation, estimate the stable time of an observed planetary system, and advance population synthesis models. Although previous studies have primarily…
We introduce a new particle-based hybrid code for planetary accretion. The code uses an $N$-body routine for interactions with planetary embryos while it can handle a large number of planetesimals using a super-particle approximation, in…
Cosmological N-body simulations are done on massively parallel computers. This necessitates the use of simple time integrators, and, additionally, of mesh-grid approximations of the potentials. Recently, Adamek et al. (2015);…
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar systems on highly distributed architectures. These codes compute the gravitational interaction among stars in an exact way and have an…
We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…
In this paper, the third in the series, we continue our study of combinatorics in chaotic Newtonian dynamics. We study the chaotic four-body problem in Newtonian gravity assuming finite-sized particles, and we focus on interactions that…
The gravitational N-body simulation in the Solar system was performed using different parallel approaches with the comparisons in the computational times and speed-up values being carried out under different model sizes and the number of…
In this paper, the fourth in the series, we continue our study of combinatorics in chaotic Newtonian dynamics. We focus once again on the chaotic four-body problem in Newtonian gravity assuming finite-sized particles, and interactions that…