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Embodied agents, such as robots and virtual characters, must continuously select actions to execute tasks effectively, solving complex sequential decision-making problems. Given the difficulty of designing such controllers manually,…

Robotics · Computer Science 2026-05-18 Pedro Santana

Order dispatching and driver repositioning (also known as fleet management) in the face of spatially and temporally varying supply and demand are central to a ride-sharing platform marketplace. Hand-crafting heuristic solutions that account…

Machine Learning · Computer Science 2019-11-27 John Holler , Risto Vuorio , Zhiwei Qin , Xiaocheng Tang , Yan Jiao , Tiancheng Jin , Satinder Singh , Chenxi Wang , Jieping Ye

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

Optimization and Control · Mathematics 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

Real-world applications require RL algorithms to act safely. During learning process, it is likely that the agent executes sub-optimal actions that may lead to unsafe/poor states of the system. Exploration is particularly brittle in…

Machine Learning · Statistics 2019-06-17 Elena Smirnova , Elvis Dohmatob , Jérémie Mary

Deep reinforcement learning has shown its success in game playing. However, 2.5D fighting games would be a challenging task to handle due to ambiguity in visual appearances like height or depth of the characters. Moreover, actions in such…

Machine Learning · Computer Science 2018-05-08 Yu-Jhe Li , Hsin-Yu Chang , Yu-Jing Lin , Po-Wei Wu , Yu-Chiang Frank Wang

In reinforcement learning an agent interacts with the environment by taking actions and observing the next state and reward. When sampled probabilistically, these state transitions, rewards, and actions can all induce randomness in the…

Artificial Intelligence · Computer Science 2017-10-30 Will Dabney , Mark Rowland , Marc G. Bellemare , Rémi Munos

This work presents a Hierarchical Multi-Agent Reinforcement Learning framework for analyzing simulated air combat scenarios involving heterogeneous agents. The objective is to identify effective Courses of Action that lead to mission…

Artificial Intelligence · Computer Science 2025-05-15 Ardian Selmonaj , Oleg Szehr , Giacomo Del Rio , Alessandro Antonucci , Adrian Schneider , Michael Rüegsegger

Multiagent systems appear in most social, economical, and political situations. In the present work we extend the Deep Q-Learning Network architecture proposed by Google DeepMind to multiagent environments and investigate how two agents…

Artificial Intelligence · Computer Science 2015-11-30 Ardi Tampuu , Tambet Matiisen , Dorian Kodelja , Ilya Kuzovkin , Kristjan Korjus , Juhan Aru , Jaan Aru , Raul Vicente

We propose a novel algorithmic framework for distributional reinforcement learning, based on learning finite-dimensional mean embeddings of return distributions. We derive several new algorithms for dynamic programming and…

Communication is an effective mechanism for coordinating the behaviors of multiple agents, broadening their views of the environment, and to support their collaborations. In the field of multi-agent deep reinforcement learning (MADRL),…

Multiagent Systems · Computer Science 2024-10-21 Changxi Zhu , Mehdi Dastani , Shihan Wang

The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are…

Machine Learning · Computer Science 2025-12-10 Mikayel Samvelyan

Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simplest form is independent reinforcement learning (InRL), where…

Artificial Intelligence · Computer Science 2017-11-08 Marc Lanctot , Vinicius Zambaldi , Audrunas Gruslys , Angeliki Lazaridou , Karl Tuyls , Julien Perolat , David Silver , Thore Graepel

In this work we consider a generalization of the well-known multivehicle routing problem: given a network, a set of agents occupying a subset of its nodes, and a set of tasks, we seek a minimum cost sequence of movements subject to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-27 Jamison W. Weber , Dhanush R. Giriyan , Devendra R. Parkar , Dimitri P. Bertsekas , Andréa W. Richa

This work presents a decentralized motion planning framework for addressing the task of multi-robot navigation using deep reinforcement learning. A custom simulator was developed in order to experimentally investigate the navigation problem…

In principle, reinforcement learning and policy search methods can enable robots to learn highly complex and general skills that may allow them to function amid the complexity and diversity of the real world. However, training a policy that…

Machine Learning · Computer Science 2019-05-29 Ali Yahya , Adrian Li , Mrinal Kalakrishnan , Yevgen Chebotar , Sergey Levine

Action and observation delays exist prevalently in the real-world cyber-physical systems which may pose challenges in reinforcement learning design. It is particularly an arduous task when handling multi-agent systems where the delay of one…

Machine Learning · Computer Science 2020-09-01 Baiming Chen , Mengdi Xu , Zuxin Liu , Liang Li , Ding Zhao

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

Robotics · Computer Science 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

Robotics · Computer Science 2020-12-15 Yaru Niu , Yijun Gu

We develop a new framework for multi-agent collision avoidance problem. The framework combined traditional pathfinding algorithm and reinforcement learning. In our approach, the agents learn whether to be navigated or to take simple actions…

Multiagent Systems · Computer Science 2020-12-17 Hongda Qiu
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