Related papers: Wearing the Same Outfit in Different Ways -- A Con…
Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…
Virtual try-on can significantly improve the garment shopping experiences in both online and in-store scenarios, attracting broad interest in computer vision. However, to achieve high-fidelity try-on performance, most state-of-the-art…
Virtual try-on (VTON) has been widely explored for rendering garments onto person images, while its inverse task, virtual try-off (VTOFF), remains largely overlooked. VTOFF aims to recover standardized product images of garments directly…
Image visual try-on aims at transferring a target clothing image onto a reference person, and has become a hot topic in recent years. Prior arts usually focus on preserving the character of a clothing image (e.g. texture, logo, embroidery)…
We present an image-based VIirtual Try-On Network (VITON) without using 3D information in any form, which seamlessly transfers a desired clothing item onto the corresponding region of a person using a coarse-to-fine strategy. Conditioned…
We present an end-to-end virtual try-on pipeline, that can fit different clothes on a personalized 3-D human model, reconstructed using a single RGB image. Our main idea is to construct an animatable 3-D human model and try-on different…
Deep learning based virtual try-on system has achieved some encouraging progress recently, but there still remain several big challenges that need to be solved, such as trying on arbitrary clothes of all types, trying on the clothes from…
We propose a diffusion model-based approach, FloAtControlNet to generate cinemagraphs composed of animations of human clothing. We focus on human clothing like dresses, skirts and pants. The input to our model is a text prompt depicting the…
Virtual try-on (VTO) applications aim to replicate the in-store shopping experience and enhance online shopping by enabling users to interact with garments. However, many existing tools adopt a one-size-fits-all approach when visualizing…
Given an input video of a person and a new garment, the objective of this paper is to synthesize a new video where the person is wearing the specified garment while maintaining spatiotemporal consistency. Although significant advances have…
Garment representation, editing and animation are challenging topics in the area of computer vision and graphics. It remains difficult for existing garment representations to achieve smooth and plausible transitions between different shapes…
The 2D image-based virtual try-on has aroused increased interest from the multimedia and computer vision fields due to its enormous commercial value. Nevertheless, most existing image-based virtual try-on approaches directly combine the…
Personalized text-to-image models allow users to generate images of new concepts from several reference photos, thereby leading to critical concerns regarding civil privacy. Although several anti-personalization techniques have been…
Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…
It is well known that clothing fashion is a distinctive and often habitual trend in the style in which a person dresses. Clothing fashions are usually expressed with visual stimuli such as style, color, and texture. However, it is not clear…
We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…
Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour…
Recent neural, physics-based modeling of garment deformations allows faster and visually aesthetic results as opposed to the existing methods. Material-specific parameters are used by the formulation to control the garment inextensibility.…
Image-based virtual try-on systems for fitting new in-shop clothes into a person image have attracted increasing research attention, yet is still challenging. A desirable pipeline should not only transform the target clothes into the most…
Recommendation in the fashion domain has seen a recent surge in research in various areas, for example, shop-the-look, context-aware outfit creation, personalizing outfit creation, etc. The majority of state of the art approaches in the…