English
Related papers

Related papers: UDE: A Unified Driving Engine for Human Motion Gen…

200 papers

World models have demonstrated significant promise for data synthesis in autonomous driving. However, existing methods predominantly concentrate on single-modality generation, typically focusing on either multi-camera video or LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Guosheng Zhao , Yaozeng Wang , Xiaofeng Wang , Zheng Zhu , Tingdong Yu , Guan Huang , Yongchen Zai , Ji Jiao , Changliang Xue , Xiaole Wang , Zhen Yang , Futang Zhu , Xingang Wang

Masked Autoencoders (MAE) play a pivotal role in learning potent representations, delivering outstanding results across various 3D perception tasks essential for autonomous driving. In real-world driving scenarios, it's commonplace to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jian Zou , Tianyu Huang , Guanglei Yang , Zhenhua Guo , Tao Luo , Chun-Mei Feng , Wangmeng Zuo

We present Uni-Inter, a unified framework for human motion generation that supports a wide range of interaction scenarios: including human-human, human-object, and human-scene-within a single, task-agnostic architecture. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Sheng Liu , Yuanzhi Liang , Jiepeng Wang , Sidan Du , Chi Zhang , Xuelong Li

We aim to tackle the interesting yet challenging problem of generating videos of diverse and natural human motions from prescribed action categories. The key issue lies in the ability to synthesize multiple distinct motion sequences that…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Chuan Guo , Xinxin Zuo , Sen Wang , Xinshuang Liu , Shihao Zou , Minglun Gong , Li Cheng

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

This paper addresses the problem of generating lifelike holistic co-speech motions for 3D avatars, focusing on two key aspects: variability and coordination. Variability allows the avatar to exhibit a wide range of motions even with similar…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yifei Liu , Qiong Cao , Yandong Wen , Huaiguang Jiang , Changxing Ding

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianrong Zhang , Yangsong Zhang , Xiaodong Cun , Shaoli Huang , Yong Zhang , Hongwei Zhao , Hongtao Lu , Xi Shen

A unified video and action model holds significant promise for robotics, where videos provide rich scene information for action prediction, and actions provide dynamics information for video prediction. However, effectively combining video…

Robotics · Computer Science 2025-04-28 Shuang Li , Yihuai Gao , Dorsa Sadigh , Shuran Song

We present ECHO, an edge--cloud framework for language-driven whole-body control of humanoid robots. A cloud-hosted diffusion-based text-to-motion generator synthesizes motion references from natural language instructions, while an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Haozhe Jia , Jianfei Song , Yuan Zhang , Honglei Jin , Youcheng Fan , Wenshuo Chen , Wei Zhang , Yutao Yue

Realistic talking-head video generation is critical for virtual avatars, film production, and interactive systems. Current methods struggle with nuanced emotional expressions due to the lack of fine-grained emotion control. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Jiayi Lyu , Leigang Qu , Wenjing Zhang , Hanyu Jiang , Kai Liu , Zhenglin Zhou , Xiaobo Xia , Jian Xue , Tat-Seng Chua

Text-driven motion generation has attracted increasing attention due to its broad applications in virtual reality, animation, and robotics. While existing methods typically model human and animal motion separately, a joint cross-species…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xuan Wang , Kai Ruan , Liyang Qian , Zhizhi Guo , Chang Su , Gaoang Wang

Speech-driven gestures and facial animations are fundamental to expressive digital avatars in games, virtual production, and interactive media. However, existing methods are either limited to a single modality for audio motion alignment,…

Studies on the automatic processing of 3D human pose data have flourished in the recent past. In this paper, we are interested in the generation of plausible and diverse future human poses following an observed 3D pose sequence. Current…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xiaoyu Bie , Wen Guo , Simon Leglaive , Lauren Girin , Francesc Moreno-Noguer , Xavier Alameda-Pineda

Pose and motion priors are crucial for recovering realistic and accurate human motion from noisy observations. Substantial progress has been made on pose and shape estimation from images, and recent works showed impressive results using…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Guénolé Fiche , Simon Leglaive , Xavier Alameda-Pineda , Renaud Séguier

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

Recent progress in stochastic motion prediction, i.e., predicting multiple possible future human motions given a single past pose sequence, has led to producing truly diverse future motions and even providing control over the motion of some…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Wei Mao , Miaomiao Liu , Mathieu Salzmann

We introduce a new method for learning a generative model of articulated 3D animal motions from raw, unlabeled online videos. Unlike existing approaches for 3D motion synthesis, our model requires no pose annotations or parametric shape…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Keqiang Sun , Dor Litvak , Yunzhi Zhang , Hongsheng Li , Jiajun Wu , Shangzhe Wu

Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains challenging and untouched so far. Fortunately, human motion…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Biao Jiang , Xin Chen , Wen Liu , Jingyi Yu , Gang Yu , Tao Chen