Related papers: DiffG-RL: Leveraging Difference between State and …
Large Language Models (LLMs) have shown promise in character imitation, enabling immersive and engaging conversations. However, they often generate content that is irrelevant or inconsistent with a character's background. We attribute these…
Text-based games (TBG) have emerged as promising environments for driving research in grounded language understanding and studying problems like generalization and sample efficiency. Several deep reinforcement learning (RL) methods with…
Counterfactual explanations are a common tool to explain artificial intelligence models. For Reinforcement Learning (RL) agents, they answer "Why not?" or "What if?" questions by illustrating what minimal change to a state is needed such…
Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…
We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…
Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite…
Reasoning is an essential skill to enable Large Language Models (LLMs) to interact with the world. As tasks become more complex, they demand increasingly sophisticated and diverse reasoning capabilities for sequential decision-making,…
Deep reinforcement learning provides a promising approach for text-based games in studying natural language communication between humans and artificial agents. However, the generalization still remains a big challenge as the agents depend…
Large language models (LLMs) achieve strong results on knowledge graph question answering (KGQA), but most benchmarks assume complete knowledge graphs (KGs) where direct supporting triples exist. This reduces evaluation to shallow retrieval…
Retrieval-Augmented Generation (RAG) improves large language models (LLMs) by retrieving relevant information from external sources and has been widely adopted for text-based tasks. For structured data, such as knowledge graphs, Graph…
In this paper, we consider the recent trend of evaluating progress on reinforcement learning technology by using text-based environments and games as evaluation environments. This reliance on text brings advances in natural language…
In this paper, we investigate whether artificial agents can develop a shared language in an ecological setting where communication relies on a sensory-motor channel. To this end, we introduce the Graphical Referential Game (GREG) where a…
Counterfactual explanations, which deal with "why not?" scenarios, can provide insightful explanations to an AI agent's behavior. In this work, we focus on generating counterfactual explanations for deep reinforcement learning (RL) agents…
Retrieval-Augmented Generation (RAG) has become an essential approach for extending the reasoning and knowledge capacity of large language models (LLMs). While prior research has primarily focused on retrieval quality and prompting…
Large language models (LLMs) have demonstrated remarkable success across a wide range of tasks; however, they still encounter challenges in reasoning tasks that require understanding and inferring relationships between distinct pieces of…
Interactive Fiction games are text-based simulations in which an agent interacts with the world purely through natural language. They are ideal environments for studying how to extend reinforcement learning agents to meet the challenges of…
Commonsense reasoning simulates the human ability to make presumptions about our physical world, and it is an indispensable cornerstone in building general AI systems. We propose a new commonsense reasoning dataset based on human's…
Large language models (LLMs) often suffer from hallucination, generating factually incorrect statements when handling questions beyond their knowledge and perception. Retrieval-augmented generation (RAG) addresses this by retrieving…
Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…
While language models have become more capable of producing compelling language, we find there are still gaps in maintaining consistency, especially when describing events in a dynamically changing world. We study the setting of generating…