Related papers: Enabling Personalized Video Quality Optimization w…
An important concept in wireless systems has been quality of experience (QoE)-aware video transmission. Such communications are considered not only connection-based communications but also content-aware communications, since the video…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…
We present a framework for studying the problem of media streaming in technology and cost heterogeneous environments. We first address the problem of efficient streaming in a technology-heterogeneous setting. We employ random linear network…
Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
Encoding video content into compact latent tokens has become a fundamental step in video generation and understanding, driven by the need to address the inherent redundancy in pixel-level representations. Consequently, there is a growing…
Video conferencing over 5G is increasingly prevalent, yet its Quality of Experience (QoE) often degrades under limited radio resources. This has two causes: 5G networks must serve many users, while interactive traffic requires careful…
In an adaptive bitrate streaming application, the efficiency of video compression and the encoded video quality depend on both the video codec and the quality metric used to perform encoding optimization. The development of such a quality…
Bitrate adaptation (also known as ABR) is a crucial technique to improve the quality of experience (QoE) for video streaming applications. However, existing ABR algorithms suffer from severe traffic wastage, which refers to the traffic cost…
Multi-frame video enhancement tasks aim to improve the spatial and temporal resolution and quality of video sequences by leveraging temporal information from multiple frames, which are widely used in streaming video processing,…
The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…
Encoding videos into discrete tokens could align with text tokens to facilitate concise and unified multi-modal LLMs, yet introducing significant spatiotemporal compression compared to continuous video representation. Previous discrete…
Quality of Experience (QoE) provisioning in heterogeneous access networks (HANs) can be achieved via handoffs. The current approaches for QoE-aware handoffs either lack the availability of a network path probing method or lack the…
Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…
Recent progress in diffusion-based video editing has shown remarkable potential for practical applications. However, these methods remain prohibitively expensive and challenging to deploy on mobile devices. In this study, we introduce a…
Deep reinforcement learning (DRL) demonstrates its promising potential in the realm of adaptive video streaming and has recently received increasing attention. However, existing DRL-based methods for adaptive video streaming use only…
In virtual desktop infrastructure (VDI) environments, the remote display protocol has a big responsibility to transmit video data from a data center-hosted desktop to the endpoint. The protocol must ensure a high level of client perceived…