Related papers: Enabling Personalized Video Quality Optimization w…
Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…
To improve the quality of experience (QoE) in video communication over lossy networks, this paper presents a transmission method that jointly optimizes buffer delay and Hybrid Automatic Repeat request (HARQ), referred to as BD-HARQ. This…
Driven by the tremendous technological advancement of personal devices and the prevalence of wireless mobile network accesses, the world has witnessed an explosion in crowdsourced live streaming. Ensuring a better viewers quality of…
Modern video streaming services require quality assurance of the presented audiovisual material. Quality assurance mechanisms allow streaming platforms to provide quality levels that are considered sufficient to yield user satisfaction,…
The problem addressed is that of optimally controlling, in a decentralized fashion, the download of mobile video, which is expected to comprise 75 % of total mobile data traffic by 2020. The server can dynamically choose which packets to…
Proactive virtual reality (VR) streaming requires users to upload viewpoint-related information, raising significant privacy concerns. Existing strategies preserve privacy by introducing errors to viewpoints, which, however, compromises the…
Mobile video traffic is dominant in cellular and enterprise wireless networks. With the advent of diverse applications, network administrators face the challenge to provide high QoE in the face of diverse wireless conditions and application…
HTTP based adaptive video streaming has become a popular choice of streaming due to the reliable transmission and the flexibility offered to adapt to varying network conditions. However, due to rate adaptation in adaptive streaming, the…
The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…
We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…
MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…
Future advances in deep learning and its impact on the development of artificial intelligence (AI) in all fields depends heavily on data size and computational power. Sacrificing massive computing resources in exchange for better precision…
We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…
The diversity of video delivery pipeline poses a grand challenge to the evaluation of adaptive bitrate (ABR) streaming algorithms and objective quality-of-experience (QoE) models. Here we introduce so-far the largest subject-rated database…
Over the last decade, the bandwidth expansion and MU-MIMO spectral efficiency have promised to increase data throughput by allowing concurrent communication between one Access Point and multiple users. However, we are still a long way from…
Extended reality (XR) is one of the most important applications of beyond 5G and 6G networks. Real-time XR video transmission presents challenges in terms of data rate and delay. In particular, the frame-by-frame transmission mode of XR…
In the past decade, we have witnessed an enormous growth in the demand for online video services. Recent studies estimate that nowadays, more than 1% of the global greenhouse gas emissions can be attributed to the production and use of…
Emerging with the support of computing and communications technologies, Metaverse is expected to bring users unprecedented service experiences. However, the increase in the number of Metaverse users places a heavy demand on network…
Video conferencing platforms have been appropriated during the COVID-19 pandemic for different purposes, including classroom teaching. However, the platforms are not designed for many of these objectives. When users, like educationists,…
Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…